Next Major Update - Rumor Round-Up & Discussion

Based upon teh datamine

R-3R pull 11G, meaning they can be kinematically defeated. Though I hate them at 9.7.

the Super Falcons are 27G, you probably arent going to be able to kinematically defeat them.

Nor will you be able to kinematically defeat the IR version like you can Red Tops and Aim-9Bs on the F-104 or Lightning F6.

The only negative seems to be the SARH Falcons dont have prox fuse

I honestly don’t think the falcons are gonna be anywhere near as good as the FALCO’s on the Mirage IIIS
they have no proximity fuse, so the falcons require a direct hit
and I believe their acceleration will be quite awful, just from browsing the forums so far
Maybe more comparable to the Matra R511 but as of right now, we know next to nothing about how gaijin has modelled them.
It’s too early to draw conclusions

And the Mirage IIIC with 3 missiles, no flares and an okay FM but not that great is fine becuase?

I’ve gotten a front aspect lock once, like 2 years ago. I dont think its possible since the re-work. Given they should be able to frontally lock a Buc S2 at 3km. Its very annoying.

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after looking at that, they are better than I expected.
Or at least appear so.
You’re gonna have to notch them too because they’re CW right…

Yeah, difficult to judge, but assuming this thing is at bare minimum as fast as Lightning F6 ish Its easily 9.7 material, but I think should be 10.0

Here’s a fun fact, I don’t believe the MIIIC belongs at 10.0 either :^)

I’ve gotten them as recently as 2 months ago. Haven’t played the Lightning since because I don’t like being suicidal.

But yes, the Dart should probably be 9.7 given that it is better than the F-104 (see dictionary entry for garbage for more info) and Lightning. 10.0 is too high unless Gaijin blesses us with AIM-97.

Would that even be useful lol

Yea maybe it should be 10.3, however its already completely screwed in uptiers with undodgeable all aspect missiles… Compression issue.
(It does absolutely STOMP everything in a downtier though)

That’s the problem we’re having. The 9.3-10.0 region is just so awkward. Some planes are unplayable in everything but a downtier and some are so good they should move up, but can’t due to the fact they’ll see all-aspect slingers every game.

the 8.3-13.0 region is awful
I’d say the worst compression is 9.0-11.0 as vehicles like the J35D and Mirage IIIC bully everything in a downtier but the moment its 10.3/10.7/11.0 they’re next to unplayable
facing the MiG-21bis in the J35D was extremely painful…
We can’t be moving things down with all this compression but the things that need to move up would be completely dead in the water.

That I do agree with that. Ive been trying to play a few around that BR and its just unplayable.

Yeah… Wish they’d stop fighting us and move the current top dogs to 15.0, not ideal but would fix most of the problems here.
9.3-10.0 could finally decompress as well as making the SARH only 13.0s more bearable. Maybe I’d finally be able to research the F-2 in peace lol.
Not like there’s a playercount issue. 8.0+ seems to have as many players as every battlerating below it combined.

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Mirage version has a working proxy fuse, this wont. Is also in the spreadsheet above.

For the SARH version yes,

Which I did mention.

But still pulls 27G, which should be enough to still DH most of the time. You certainyl wont be able to defend like you can against Aim-7C or R-3Rs

The IR version though does have prox fuse according to the datamine, which still means 4x undodgable IR missiles at the same BR as supersonics with 2x very easy to dodge missiles

Correction, I missread the datamine, IR doesnt either, but still 27G should be more than enough to DH most of the time

you should have just read a bit further

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Oh, I was just responding to his earlier posts saying that just the SARH lacked a proxy fuse, but was just going to quote off his newest post lol.

It can have all the G pull in the world but if gaijin code it to have a large variable for actually hitting it still wont hit the target lol. Gaijin for a long time said they didnt want to add falcon missiles to the game due to their impact fuse and it being relatively poor IRL IIRC. Sure its tracker got improved over the very early base models but it was still pretty poor afaik.

Wasnt it like a below 10% success rate or something daft IRL? I predict gaijin making it more of a meme of hopium over actually being good.

If it is good in the end, grand, fun, but I feel theres a reason gaijin have not added it to other planes in WT which have the capacity to use it for a reason lol.

(also, scorpion H for those of us who want more funny scorpions when gaijin!)

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It was 9.8% for the Falcons used in 'Nam. And those were the regular Falcons, the ones the F-106 carried were Super Falcons (AIM-4F/G) and were much better. Compared to the Sparrow which was 9.2% over Vietnam and 12% over Iraq.

Considering that half the Falcons problems were lack of sufficient cooling (not modelled in-game) and the other half was poor pilot training (modelled way too well), I think it’ll be a fairly good missile in-game.

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So I guess if we were to predict when the leaks and first devblog will happen based on past history, then we should see leak on Monday/Tuesday with first devblog next Friday?

i think Smin said we will get a CM Covert Disclosure next week

dev blogs maybe the week after that or late next week

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Ah didn’t see, thanks.