I honestly don’t think the falcons are gonna be anywhere near as good as the FALCO’s on the Mirage IIIS
they have no proximity fuse, so the falcons require a direct hit
and I believe their acceleration will be quite awful, just from browsing the forums so far
Maybe more comparable to the Matra R511 but as of right now, we know next to nothing about how gaijin has modelled them.
It’s too early to draw conclusions
And the Mirage IIIC with 3 missiles, no flares and an okay FM but not that great is fine becuase?
I’ve gotten a front aspect lock once, like 2 years ago. I dont think its possible since the re-work. Given they should be able to frontally lock a Buc S2 at 3km. Its very annoying.
Here’s a fun fact, I don’t believe the MIIIC belongs at 10.0 either :^)
I’ve gotten them as recently as 2 months ago. Haven’t played the Lightning since because I don’t like being suicidal.
But yes, the Dart should probably be 9.7 given that it is better than the F-104 (see dictionary entry for garbage for more info) and Lightning. 10.0 is too high unless Gaijin blesses us with AIM-97.
Yea maybe it should be 10.3, however its already completely screwed in uptiers with undodgeable all aspect missiles… Compression issue.
(It does absolutely STOMP everything in a downtier though)
That’s the problem we’re having. The 9.3-10.0 region is just so awkward. Some planes are unplayable in everything but a downtier and some are so good they should move up, but can’t due to the fact they’ll see all-aspect slingers every game.
the 8.3-13.0 region is awful
I’d say the worst compression is 9.0-11.0 as vehicles like the J35D and Mirage IIIC bully everything in a downtier but the moment its 10.3/10.7/11.0 they’re next to unplayable
facing the MiG-21bis in the J35D was extremely painful…
We can’t be moving things down with all this compression but the things that need to move up would be completely dead in the water.
Yeah… Wish they’d stop fighting us and move the current top dogs to 15.0, not ideal but would fix most of the problems here.
9.3-10.0 could finally decompress as well as making the SARH only 13.0s more bearable. Maybe I’d finally be able to research the F-2 in peace lol.
Not like there’s a playercount issue. 8.0+ seems to have as many players as every battlerating below it combined.
But still pulls 27G, which should be enough to still DH most of the time. You certainyl wont be able to defend like you can against Aim-7C or R-3Rs
The IR version though does have prox fuse according to the datamine, which still means 4x undodgable IR missiles at the same BR as supersonics with 2x very easy to dodge missiles
Correction, I missread the datamine, IR doesnt either, but still 27G should be more than enough to DH most of the time
It can have all the G pull in the world but if gaijin code it to have a large variable for actually hitting it still wont hit the target lol. Gaijin for a long time said they didnt want to add falcon missiles to the game due to their impact fuse and it being relatively poor IRL IIRC. Sure its tracker got improved over the very early base models but it was still pretty poor afaik.
Wasnt it like a below 10% success rate or something daft IRL? I predict gaijin making it more of a meme of hopium over actually being good.
If it is good in the end, grand, fun, but I feel theres a reason gaijin have not added it to other planes in WT which have the capacity to use it for a reason lol.
(also, scorpion H for those of us who want more funny scorpions when gaijin!)
It was 9.8% for the Falcons used in 'Nam. And those were the regular Falcons, the ones the F-106 carried were Super Falcons (AIM-4F/G) and were much better. Compared to the Sparrow which was 9.2% over Vietnam and 12% over Iraq.
Considering that half the Falcons problems were lack of sufficient cooling (not modelled in-game) and the other half was poor pilot training (modelled way too well), I think it’ll be a fairly good missile in-game.
So I guess if we were to predict when the leaks and first devblog will happen based on past history, then we should see leak on Monday/Tuesday with first devblog next Friday?