Yeah so not necessarily new, more just a copy paste modification. Thanks for informing me.
I just don’t want these C&P premium pack vehicles to be the “major addition” of a nation for an update.
Look at France or Japan e.g.
I’d bet they get a premium pack and a boat, and then call it a day for these nations.
Other conversation:
Why does Gaijin want to make every single TT the same?
Japan is turning more and more American.
Just like how 3 unique vehicles were removed from Japan and got replaced by a single C&P plane.
France is basically US for the lower tiers.
Italy gets more and more C&P for top tier while still having massive gaps in the lower ranks (1->5)
Like… it’s just getting boring. I don’t play the game as much anymore because i’m grinding and playing the same vehicles over and over again…
And the worst part is, i’m grinding the same amount of RP for the same vehicle i’ve already played in 4 different nations.
These packs should be atleast a tiny bit unique.
It’s cheaper
Outsourcing a completely new model costs about 20.000$ iirc. And the same price for a cockpit.
Drawing a “new” camo for a “new” F-16 or Leo 2 is a hundred times cheaper.
That’s why we get like 10 completely identical Leo 2, full C&P rewards for events and BPs. And that’s why Gaijin is able to buy freaking maps in Fortnite and sponsor DoA projects like “Age of water”
i think we have a very different idea of what almost finished is…
I mean seeing a lot of the other things added this update, I think that is pretty close to almost finished for this update’s standards.
I mean look at the EldE mobility and Spyder missing 3 of the 4 radar beams.
Sadly BUK M3 can just be multipathed which will put players in range of Pantsir etc but BUK M3.
However no one really flies high anymore and fires off missiles…Excluding Rafales and Kh-38 carriers.
Watch them remove the MP for top tier SAMs.
And tbf, if they add M3 without ARH missiles, it will be in a spot, where in most in game scenario it will be at a disadvantage
currently with SLM, it’s almost not possible to launch in high altitude. target lock range is almost inside the non escape zone of SLM, and the none warning ir lock makes it harder to get rid of
Doesn’t really matter because a lot if not most ground maps are incase in terrain so you would terrain mask before multipathing most of the time anyways
i have no idea who gaijin hires to make their models. As a concept/3D artist if i did that with clients i would be blacklisted from the industry, permanently. Delivering unfinished work is the cardinal sin of the profession.
I really love this game but when it comes to the art department incompetence is rife (and no I’m not talking about stupid overpriced bomber cockpit nobody cares about or wants, or ugly props and assets haphazardly thrown around ground maps.)
From my knowledge gaijin uses multiple different studios that also explains why the quality of the 3d models fluctuatesand some are completely wrong
The Su30 looks like the artist saw a picture of it once and then made it from memory
You can see what I mean in this bug report:
https://community.gaijin.net/issues/p/warthunder/i/jLyP0AcOEhy3
there are also just low quality models
(ST-A1 in the Japanese tech tree)
What is this pinching and creasing holy cow, surprised the UV’s arent more distorted. Actual amateur work, did they hire a turbosquid freelancer for this?
good question
and i dont think the 3D model will ever be updated
there is more of that on the same tank as well
no more, please, I beg you.
Just awful, my god.
when do devblogs usually start at this time of year
Middle of august ±
BUT we may expect announce of new event very soon
We sill have a little way to go yet.
damn
Man chill, last update came out like yesterday
Leviathans released a month ago already