I managed to do my fair share of event vehicles (F-14 IRAF, Su-25BM, J9 early, Mirage 2000CS-4, D371 HS9, Churchill ARVE Petard, FIROS 6 and Kv-7) but I still think the events are genuinely horrible.
For the run of the event, sure, but once that’s over the only way to get them is to pay. And not only that, but they get increasingly less available and more expensive
We sort of have this already in the Israeli tech tree, the Tiran 4 and Tiran 4Sh. We should also have it with the Tiran 5 and Tiran 5Sh, but for whatever reason, Gaijin when from the 4 to the 6.
Yeah event system could use some changes
C&P vehicles should have exponentional discounts when you have already acquired such a vehicle.
Like the Shermans, T-55, T-72 and leopards.
M44 especially
If it’s slightly different like the German and Italian M109Gs it should also receive a discount (maybe slightly lower but I’d prefer not).
Also is the discount in SL, RP or both?
both
Yeah, and at least to players it seems really easy to bring up, but it’s hard to find reaons for Gaijin to put effort into it.
just like any unique additions to nations that arent US, RU, DE and GB…
Also, removing decreases of rewards when losing.
All rewards should be based on performance. I shouldnt be punished if my team loses, eventhough i have 12 kills and 2 captures that match.
Worse. Any vehicle brings profit from research/modifications through GE since it adds a new grind, and the incentive to buy premium vehicles and account.
Meanwhile to make a system that makes C&P cheaper just decreases the grind, giving less incentive to pay. From a dev perspective that’s like dedicating work into giving away money.
I’ve tried to find a good way to promote the idea, but it’s always a loss for Gaijin.
instead of making unique models for minor nations and actually fixing bugs - they desided to buy a fortnite map for millions…
Did I miss something?
It’s The Pit though
WHAT DO YOU MEAN THEY BOUGHT A FORTNITE CREATIVE MAP
(Seriously why?)
War Thunder Content: “If it ain’t Russian, it ain’t bussing”
Anton has to get a yacht somehow
I just noticed another modeling error on the Eurofighter.
The horizontal alignment of the flaperons in relation to the fuselage is not accurate, in reality, they are positioned at a tighter angle.
If you see the Eurofighter from above, you can see that the sweep angle of the canards in the game appears to be close to 90 degrees, whereas in reality, they are swept back at a noticeably shallower angle.