This reply needs a response, if gaijin knew the game engine couldn’t handle it then they need to do something.
If you try turning at high speeds you either lockup or it takes so long to start turning that you get locked into turning. You cant possibly expect a vehicle with only 8 missiles, sorry 4 cause you cant replenish the box. But you cant expect people to go to cap point when the vehicle cant move half the time. We need an actual response for this because if the game engine couldn’t handle the vehicle in the first place maybe it shouldn’t have been added. I doubt you need more videos but might i remind you this is one of my clips where im being pushed by an abrams who took a shot at me earlier, i died about 10 seconds after this clip because i couldn’t move.
The response has already been provided and the report has been forwarded. Until a resolution of said report occurs, there isnt a futher response to provide at this moment in time.
So gaijin just wants us to attempt to get more ammo by going to a cap point when the mobility is that bad, its a joke right. You can’t tell me you’re serious without making me laugh, its like gaijin doesn’t seem theres a problem in the slightest with this. So you want a vehicle that gets stuck on basic terrain, cant reverse when on a slight hill. Has the shortest range missiles, least amount of missiles, no Datalink, ect ect to go and rearm at a cap point when it runs out of ammo. Im sorry but that is the most silly decision i have ever heard and it tells me the devs have no idea about just how bad this vehicle is. It needs something done about the ammo at least as on some maps you literally cant leave spawn because you get stuck on hills. cough cough Carpathians need me to post footage of me spawning in and needing to beg in chat for a friendly to drag me up the hill so i can do my job? Or is that what gaijin expects all Elde players to do is be a worthless wasted player spot on the team since the vehicle fails to do its intended job.
Again, you cant expect people to be happy with in “in the future”, how long will we wait for a functional vehicle? Last i checked some bug reports that are also fairly serious have been years in the making so you can see what im getting at. A simple we’re working on it will not do when a vehicle that is still so buggy its makes the Gripen flight model on the dev server in December look like a fully completed model (a vehicle that could take off upside down lol). Im sorry but we need to know that something is being worked on when it comes to the Elde because right now the expected outcome is we wait 6 months for a reply that “We’re working on it” so hopefully you see the problems. Again you can’t tell me that is a good response. At least tell me you understand the problems ive mentioned again is that normal to have to beg to my teammates so that i can do my job?
This does sound like one of those cases where Gaijin implements something new without actually being able to implement it.
Like for example with the Tornados and having to wait 18 months for Chaff and leading edge wing slats
It’s a shame that Gaijin didnt plan on having powered trailers or at least a stop gap solution to it with the introduction of a vehicle dependent on it. They seriously cannot be blind-sided by this issue. Especially with the importance of mobility in the micro maps we have in game for GRB.
WW1 (Give us some proper WW1 content Gaijin. More tanks and planes would be amazing to see. If not part of an update make a returning event for Remembrance day or something with a handful of vehicles to get. Not just the tanks but the planes too.)
Super Etendard with folded wings. (Should be a feature in-game tbh, loads of naval aircraft could get this but I imagine it would end up being like the Manoeuvre mode or Fuel Dumping where some get it but others are denied.
A cool recreation of a scene from the 2005 film "Les Chevaliers du ciel" - in English Sky Pilots (Also would love to get the airliner in-game as an AI unit, maybe make some more campaign missions using some of the new assets from these Moments of Valor videos?
Airbus A400M Atlas user model (Please give us this in-game even if it's just an AI target. Aircraft like this would be great for AI targets over Sabres at higher tiers)
it had extreme issues with doing things like going up slight inclines, bouncing forwards and backwards heavily on snow maps, unable to turn and move forward, unable to even turn on many maps without consistently start-stop-start issues.
It effectively started life with every single weakness of wheeled and tracked vehicles and none of the bonuses of either set. There was a hysterical video showing all the problems but I have not been able to find it for a long time.
Are you able to inform the devs about my gripes with it, cause as ive stated if its gonna take time to correctly implement sorry let me rephrase that, the game engine cant handle it, so not correctly implement but attempt to work on so no guarantee lmao. Then it needs its ammo economy redone entirely or for the vehicle to be disabled for the time as its a joke to release this vehicle in a state where im better off role playing as a stationary SAM Site.
We continue to forward all feedback from the current major update from the feedback topics that exist for it.
Whilst I can appreciate your frustration, I would recommend keeping feedback in the actual relevant topics (so this one doesn’t just become the bug ping round up topic as its starting to become recently) and also remaining as constructive and focused as possible avoiding rants. As they unfortunately dont help speed anything up.
Hi @Smin1080p_WT, im sorry to annoy you, but it was discussed that they were planning on adding submarines to Naval Battles this year, is there any update on this topic? Thanks!