Next Major Update - Rumor Round-Up & Discussion

I played a similar game as well. Back in the day we had these PC magazines which would always have a disc with demos or full games on them and one of them had red baron 3 that was one of my first games I played on our shitty laptop. My dad then later bought me wings of war. Great memories

The other tank game did a similar thing with a trailer of the Landkreuzer P.1000 Ratte, many many years ago

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Wait, I haven’t heard of that. Why not?

I believe the main reason was that the Leclerc prototypes wouldn’t really differ from the first production Leclercs.

As far as I understand the history of the Leclerc, they already had most things they wanted in their new MBT figured out and when the Leclerc project started they built 6 prototypes and after a relatively short testing period already started the first production series without changing much at all. (I know, it’s weird for Gaijin themselves to argue against what is essentially copy paste with extra steps, but you know how they are sometimes)

I don’t think I’ve seen an official statement on the matter, however at the time I’ve read about the apparent reluctance, all of the Leclercs were still at the top BR (edit: oh well, they still are) and Gaijin doesn’t add top BR premiums.

By now their stance on Leclerc prototypes could definitely have changed and there is at least one French MBT testbed that served as the basis for the Leclerc project that definitely differs from the Leclercs in significant ways, the MSC (Mulet Système Complet).

Thing is warthunder has something enlisted doesn’t have
Alot of invested players
And I agree Warthunder has a vehicle sim would be hard to Convert into a fps but enlisted comes with most of the work all already done and given its pretty much the same engine the difference wouldn’t be to Hard

And Warthunder would get a large amount of new stuff to research

Converting maps would be a challenge but we know from the mech infantry event warthunder maps aren’t Static Objekts and alot of infantry(optimisations) could have been done behind the scenes
(Like adding Interiors stairs and remove rubble)
Also given we have so many maps we don’t need to convert everything at once/ just temporarily remove the most non infantry maps

Ps i am pretty sure the fully destructible Poland map is still around same were(the map with the small town with a lake between the c and b Point)

Also just toss it in and see what sticks is Always an Option

I remember them saying that they would rather put the prototypes in the TT and that any “production” Leclerc would not be premium because the base S1 is already at top BR so any upgrade over it could not realistically be placed at 11.7
I think it was smin who said something like that at some point, but i could be wrong

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Also, considering the MSC only has steel armor, i don’t think it would make the cut to 11.7 or even 11.3 tbh
You get a decent gun with the 5s autoloader, but you would be limited to the OFL-120-F1 and you’d
have abysmal levels of armor

As I’ve said before, the amount of players Enlisted is fetching on Steam on a daily basis is definitely not bad. Enlisted is one of those games that aren’t for everyone. War Thunder players that want to play Enlisted most likely already do play Enlisted.

I just can’t see the player count of WT increasing by more than the amount of Enlisted players that don’t play WT, which likely isn’t many.

Just because two games use the same engine doesn’t mean merging them would be easy. Software and game development isn’t as simple as you might think. Porting models from one game to another is one thing, but porting mechanics and functions is another beast entirely.
There is no way for us to tell how compatible War Thunder and Enlisteds code would be.

I don’t remember maps being changed for the Mobile Infantry event. Of course, I could be wrong, but I am fairly certain that the “interiors” that you could enter with the exoskeleton soldiers were already present before. Even without infantry and complex map destruction, there still are reasons to model parts of interiors that would be visible from outside.

You are right though, maps aren’t static, Gaijin does change maps every now and then, usually making them worse in the process.

If it is, then it is extremely outdated by now.

It sure is, but the more work, time and money is involved, the more people tend to compare the potential risks to the potential gains first.
Now, this is just my opinion, but I don’t think there is enough to gain in such an endeavour for it to be worth the effort and to outweigh the risks.

At the end of the day we all can just take guesses though.

Well yeah, but looking through the earlier posts, I believe @Blitzkrieg877 would be fine with tank that isn’t top tier

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I think they add some elevated train track looking bits for the event (on Alaska map)

Oh right, there were bridges with trains and cars on that map.
I could only think of playing on sun city and seversk and I can’t recall any changes being made to those

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Imo if they were already working on converting old maps, any new map introduced in the last 1-1.5 years would already be optimized for infantry.

Same as with the whole detailed xray modules and turret basket situation. Old vehicles are slowly being converted while every new vehicle gets introduced with the new detailed modules and turret basket already there.

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Seems most of the youtubers seems to like the WW1 event

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Ironically. The best ground map they’ve released in years imo 🤣

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A flat open field im gonna disagree. Personally with how most maps go im suprised they didn’t release a completely flat map with no cover where we see each other spawn in considering the gaijin gold standard for map design seems to be make it as frustrating for 1 team to play. If a spot on a map has a really good spot nerf vehicle traction to prevent people from going anywhere lol.

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Only good for WW1 stuff though, even with reserve tier vehicles it becomes just sniper duel

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Still beats out the micro CQB maps they’ve been releasing of late imo.

Honestly playing the allies is annoying because the Mark V has that extra roof section which is a shot trap and i love that its serves to screw you over lmao. Its annoying because this map also makes me feel like im playing the STRV 103. Every time i am its like i have Parkinsons its getting to me lol

I just close warthunder if i get a bad map. Faster to get into a new match then play one where im at a disadvantage

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again who knows what they have done behind the scenes could be there are maps with fully modeled interiors which are waiting to be added (just two versions of the same map one for current war thunder and the other for the infantry)

because having maps with fully modeled interiors would have set off alarms way earlier. because if they really plan to mix war thunder and enlisted it would have been worked on for months maybe years
so you just make two different versions of the same map simular how winter maps exist and no one suspects a thing