@Smin1080p_WT Recently a bug report was labeled as “fixed”. This was to do with gatewidth IRCCM, can you confirm if this change will be applied to all missiles with gatewidth IRCCM such as Stinger, Mistral, R-73, and etc?
And I was clarifying for you as you seemed to be under the assumption than when a missile in game has a report resolved, it is somehow connected or leads to another entirely separate missile and issue also being resolved. Which is not the case and has no connection or correlation.
I assumed all missiles and their related reports weren’t necessarily being actioned for the sake of maintaining the tenative balance we had at top tier.
Like how all ARH seekers were identical. That then change when MICA got a buffed seeker.
I’ve assumed that reports such as the Aim-9M improved lock ranges werent being actioned for the sake of game balance, but this is the second time now Magic II, which id argue was already stronger missile in a lot of situations, has gotten further buffs. ergo, clearly my originally guess that missile performance was being used as a soft balancing feature isnt actually the case.
Even at lower BRs, I assume the fact SRAAM still have 800m range instead of 2km range was entirely to do with game balance rather than anything else.
So I wonder why 2-3 year old bug reports have been forgotten for a number of missiles.
This would also be incorrect. They are two entirely different missiles, with no connections to each other. Changes to one, do not lead to or mean anything for the other one.
Then can you nudge these 2-3 year old bug reports which have massive impact on their respective missiles performance then please.
The number of times i’ve had a target not just within range according to the radar, but well and truly inside the LSZ and not even the slighest whiff of a lock with the Aim-9M is frustrating as hell.
When we should be able to lock onto a reheat target in front aspect at 14.45km but can barely get a lock half the time at 3km is just kinda stupid.
Or they should just remove paper weapons like KH-38MT and nerf AASM down to IRL performance and then AGM-65 would actually be pretty well balanced. Though AGM-65 being a little more consistant would be nice
tbh I think the only way to balance all this is to remove cas from ground battles, then only tanks won’t suffer from op cas and planes will be as op as they can be in ground attack but against bots
Ground battles cas should be bots like air battles tanks are bots
Has it truly been worked out that they’re paper though?
All I’ve seen in that thread is a bunch of going left and right and “other nations have it bad” type of thing.