Next Major Update - Rumor Round-Up & Discussion (Part 2)


you could shoy only the launcher, and if spikes are fixed, they are very lethal

5 Likes

The Thai oplot can be added because it’s an operational tank within the Thai army, not because it’s ‘too armoured’ for a certain tech tree

1 Like

Ngl, I don’t care how good/bad the missiles would be, I want that tank now

You know it’s grim when not even Smin goes with the usual “We totally plan to add an Oscillating turret US tank to the tech tree in the future” like he usually does to calm people down
Reminder we still don’t have low tier Hungarian planes.

4 Likes

original tanks? to israel? HA.
you get another 2 spaas to russia, and 30 premiums across all nations.

1 Like

and there are more cool spike carriers. not as cool as the pereh, but still

Spoiler

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(and more lahat launchers, but lahat isnt in the game)

1 Like

Gaijin is based in Hungary, but they still can’t find the Hungarian planes

3 Likes

Budget ran out

1 Like

They aren’t know for their oscillating turreted tanks, so let’s lock all of them behind a pay wall.

Also, yes, let me play my French, 155mm Oscillating turreted tank, with say an XM246 and M3 Bradley as back ups, oh wait.

The server hamster and the basement guy are taking up too many resources, I guess

Didn’t have enough money to pay people to make models for the hungarian planes… oh wait half of em they just gotta copypaste

2 Likes

Hafiz would be awesome until the pereh, the M901 on crack

Not true, you have the M1128 Stryker

true, but only after a spike fix

Spoiler

(if the vehcles were correctly implemented unlike the current state, it would look somthing like this)
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Most of the crew and the launchers are in the turret, so as soon as someone has a shot on the Pereh turret it’s back to the respawn menu.

having a lineup of spike slingers to go alongside my Namer would still be nice

Yeah, no.
The entire swiss line is reskins with the exception of the Mirage 3CS. I can’t say I dislike that but still, it’s to give an example.
Naval additions were 2/3rds tech tree, helis were 50/50 premium to tech tree, squadron vehicle was copy paste. Air was 5 packs with only 3 uniques, 5 were CnP with some rando weapon differences.
Ground was 3x3 packs, with AA for top tier and then only 3 unique vehicles. Rest were pasta (I’m sure I missed some but if i did they were not noteworthy or fall into pasta category).
I’m not going to waste more time saying that premiums were priority, even though they were mostly CnP which I prefer seeing. Still, that ratio is abyssmal.
I’ll drop the argument here because it’s worthless talking about this as no player feedback actually matters, which is quite honestly comedic.

1 Like

Funny guy, you know what I’m talking about.

that’s really the only reason why i’m playing Israel, for better versions of US vehicles that the US doesn’t get

israel could have been such a great and unique tech tree,
but the mighty snail said no