More AESA/PESA radar modeling/functionalities.
Improve what we have in game right?
it is hitscan?
Correct, and maybe, finally, thrust-vectoring fix for current and new thrust-vectoring missiles.
Wdym?
the sky?
Thats a server issue, like ghost shelling
Yes, that
Hitscan
Hitscan in video game design, most commonly in first-person shooters, is a system in which damage is registered instantly once a trigger is pulled. A weapon, for example, does not launch a projectile the player needs to lead; damage is applied as soon as the player’s crosshair is on a target and the fire button is pressed.
that would be nice to have for the missiles that had it
My understanding is it’s a thrust-vectoring issue just that servers can exacerbate/lessen the effects of the issue.
the sky? what’s that? all I see is ceiling
i see a bridge
Today is the day, right?
Not today.
It is coming today
Yesterday