Next Major Update - Rumor Round-Up & Discussion (Part 2)

It really depends what functions they add and how they implement them,
The auto scan and lock would likely be a complete disaster, but the data link target designations for over the horizon launch could be implemented by letting scout drones lock and designate targets that would be data linked to the missiles, but they would need to remove their near immunity to AA to let people take the things out to defend them selves from it.
Alternately LOAL carriers could be given the ability to set an SPI on the mini map that would be the target point for the missile and it would auto acquire targets in that area, that would still have a chance to hit dead tanks and friendlies, but at least it would reduce the area the missile was looking in so it would reduce the RNG.
While I think it would be a neat system, I have serious concerns about it’s balance, we need more counters to F&F weapons, such as active/passive protective systems before they are given more functions. I also think all weapons that are shot down in flight need to give some reward, not just the massive bombs, as using all your SAMs on an SPPA to intercept missiles can save you team, but you get nothing for it.

And also a much better radar and weapons. It would be 14.0 minimum.

I’m curious how this will work with multi vehicle. Would you just get two trucks to drive around and swap between?

The LOAL seems nice to deal with helicopters instead of relying purely on optical and helis being stupid enough to fly high. That and hopefully datalink as well. Since ground radars are coded to be immune to multipath, their datalink will be really potent

basic J-15 should have almost same radar and weapons, just 2 more missiles, I think that can’t make up for the flight performance

they have multipath, but in SACLOS, you control the missile yourself so it’s not a problem

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Unless it has been changed recently, radar will show the faded multipath but your actual targeting systems ignore it and still correctly aim at the target. Though I only have experience with radar on the Type 87

because the fake target just fly together with the real one, so it won’t influence the targeting stabilizer

Ya, I don’t know if there’s actually any realistic reason for it, but I vaguely remember it just being turned off at some point. It was long time ago though so it’s been like that for a while. It was in one of Gszabi’s or the other person’s datamine notes for some small update

We’ll find out tomorrow ;) (or later depending where your from lol)

The teasers come very early Friday morning, around 2-6am, for me, so I always watch them around 9 or 10 that morning.

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I checked DM, seems there is no multipath in track radar
may be it’s deleted

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Tomorrow, teasers are generally afternoon/evening for me as I am EST US timezone (which also makes devstreams friday morning)

The English stream for me is 11pm Friday, so it’s weird to hear about people watching it in the morning.

For me it’s around 1pm BST, you must be 10 hours ahead then

anyway time to go to bed for me since it’s almost 4am and I want to get up for the teaser

You should go to bed earlier.

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Too busy route building but I haven’t no work tomorrow nor the rest of the week so I can sleep in late lol

This is what i believe will happen.

I thought it will get a nerf too. but I found SLM is not that big as I thought, meaning it’s energy may not be that good, aka not good effective range.

Its kinematic range is around 40km. The seeker itself is limited to 20-25ish km. It has datalink for function with a radar and loal increasing the effective range.