Next Major Update - Rumor Round-Up & Discussion (Part 2)

Teasing the teaser trailer huh

Maybe we should start pinging them (don’t)

If anything, I’d like to see the unit weight and physics effects on the turrets more. The trophy system, afaik, weighs like 2.5t, and yet the turret drives can still sling those turrets around with ZERO change? APU’s for the Abrams and other tanks should be modelled too. APU fires can absolutely be a problem, and they don’t do anything right now.

dew it

Buk will not be as hard to defeat tbh. While its range it a thing, missile maneouverability and low altitude engagment leave much to be desiered.

1 Like

If it is so, then I have nothing more to do. Much less if there’s video footage as evidence.
Also, holy explosion with that APS. Second to the Sun when it comes to lighting its surroundings.

A Canuck can dream… a Canuck can dream…

1 Like

Im more curious to play the panzer variants, wonder what br brackets they’d be at tho.
And the MOWAG based prototypes and vehicles seem cool.

1 Like

oh yeah forgot about them Haida got me through the destryers to South Hampton when that was the top ship back in the day lol

Yeah it got me to the hms london, loved playing it. Been on it irl too

1 Like

Yes! There’s so many to choose from too

image

1 Like

The ̶c̶o̶p̶e̶ force is strong with you

I don’t know a lot about the BUK’s missiles, do you have some stats you can share? I’d think that within the right window, it’s going to be just fine in terms of maneuverability. In short range it’s probably horrendous vs fighters.

Panzer 87 140 best ))))

I cant, but i remember reading somewhere that BUK had <20G pull.

1 Like

If we are talking about spaa what more spaas what do you think will come except the spaas in this update??

not today

Can we atleast get a devblog today 😔

Bro no way a scrolled through 200 comments in 1 hour all for no dev blog 😭

1 Like

Are y’all straight?