MMV brimstone 1s from a plane going just under mach 1 have a max range of 12km Longbow hellfires from a helicopter should be around 8-10 not much of a difference
in mode 2 the brimstone also needs to lock before launching so no if MMV hellfires come there is no longer an excuse for MMV brimstones not to come
What about proxy fuze for PARS? The report is still pending. Tiger UHT is the only top tier helicopter to not have any real means of defending itself against head on gun runs. ATAS don’t cut it at top tier.
No, it’s meant for cruise missiles, helicopters, jets, and ballistic missiles from the start. If anything, only needing a software upgrade to shoot down very fast ballistic missiles shows the missile itself is more than capable of dealing with high altitude, high speed targets effectively.
It still has a ton of range. And I think keeping the more flexible nature of the SM-6 is good since it keeps it more manueverable across it’s operating altitudes and gives the Super Hornets the ability to intercept hypersonic missiles and even destroy AA from farther than an AARGM with the secondary ground attack capability
I think it can still keep the flexible nature without strake wings, with modern design/tech, I remember it’s related with some kind of instability control. Many new SAM already shows this trend. In AAM, we haven’t seen a totally new thing for many years except the Chinese thing.
I mean it’s a fairly new missile and the strakes aren’t as proportionally large as on stuff like IRIS-T, so I don’t think it’s a huge issue. One of the reasons could be so the missile fits better into vertical launch cells and other launchers in the future
This is a fun rerun, we actually had this class of submarine in the game for a short time during the " Silent Thunder " events.
However, it doesn’t seem like they’re reusing the visual models from back then: the visibility of the weld lines and level of detail around the " sail " have increased.
Basically, it seems similar to the " Rank IX " april fools event, in that modern vehicles which later appeared ingame were featured, but the actual visual models now used ingame were not present at that time.