I will need to take a look at the ships in the Dev Server!
So far, this is how Iowa and Bismarck’s armor potentially would look like. So far, I am leaning towards Bismarck; but depending on Iowa’s ammo location and other things (which I am not sure to have got entirely correct), Iowa may turn out better than I expected!
just having actual armor strengths depending on nation and year could absolutely change the balance of naval… but everything is created equally, all metal even if its “advanced” materials/created.
The reason more people don’t play naval isn’t because we don’t have the famous ships, but because it’s a fundamentally flawed gamemode. Adding shiny pixel boats won’t change the fact you’re still gonna sit in spawn and fling rounds across the map into the other spawn, and that the gameplay revolves around left-clicking every once in a while.
they had like a small debuff for like tanks a while ago,
i forget if they ever had it on ships etc, i just know they removed it for tanks,
but with ships it should exist and should be stating what the armor gives as “buff” like “10.5 inch XYZ Armor (Advanced Armor Materials/Construction 13.5% buff) Total: 11.91~ inches”.
for tanks honestly, the only mechanic should be welds cracking, and armor has higher chance cause spalling, but this is talking out of my T55e1 and not rationally.
Are we going to see some more flying boats in the near future?
A lot of nations still have such planes, yet we haven’t seen any in the recent years.
It would be a very nice and unique addition to the game, perhaps even expandable for the Naval side of the game in the near future?
probably yeah, where as if we got lion we know what she should have reached and her guns are in game so it wont have fantasy stats, the only reason russia is any good in warthunder is because none of their late ships were finished so instead of being terrible like they would have been gaijin give them their “blueprint stats”
I suppose show in trailer but single nation aircraft toptier only
Ground vehicle focus western & Chinese Surface-to-Air Missile
The american tech tree in the researchable tree no the early 1st gen fighter aircraft from USN (6.7-7.0), fighter aircraft with Air-to-Air Missile (8.7-9.0) and Hybrid propulsion of a piston engine fighter aircraft
not really, it is just designed for planes, also used to attack ships in emergency. interceptor ability is achieved by recent upgrade, mainly software and some electronics upgrade.
it do has good high altitude performance, but this doesn’t influence that a clean body will get a lower drag like what AIM-260 or ASRAAM does.
I mean, if AIM-174 gets totally reworked, remove the strake wing, it will get a better performance.
air needs not new planes or missiles, but a detailed permanent ARBEC, with uncapped rewards, there is tons of stuff they already do for sim EC, and even some normal matches, its time to have ARBEC.
perhaps even a tier system where it starts with earlier jets and slowly progresses to later jets, still allowing low br jets to spawn, but have the matches last longer and allows early tier jet fighting without another seprate game mode… and for the ones that just want to play “late tier jets” just ready up for that and wait for the timer to spawn in from hanger,