Next Major Update - Rumor Round-Up & Discussion (Part 2)

Alternative history be like:

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I think they’re always full, because they’re not modeled as individual shells, rather just as entire magazines.

I’ll have to check to confirm later today, then!

Yamato in convoy with the Bismarck as well

So from what i see the Souyz will have pugliese system like the littorio class even if Italy didn’t sell them . And that the Soviet wasn’t able to use large scale welding . So did the system will be as efficient as the real system in war thunder ?

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yo have any plans to make the iowa classes not become rp rewards or just play germany to not deal with it

from the looks of it the ship wont have any of the actual sacrifices the soviets had to make on the real ship so this very much a paper ship atm

its all fun and games till someone brings out the M45

war thunder assumes all armor, and everything “just worked”, and there is no debuffs even if the nation couldn’t do X, its something that they should introduce into naval, not all armor is created equally, especially for battleships, and the amount required to build it.

Specifically, naval ships.

Yeah the Soyuz is very along the lines of “hey guys we could TOTALLY do this if we knew how, 100%!!”

I will need to take a look at the ships in the Dev Server!

So far, this is how Iowa and Bismarck’s armor potentially would look like. So far, I am leaning towards Bismarck; but depending on Iowa’s ammo location and other things (which I am not sure to have got entirely correct), Iowa may turn out better than I expected!

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they had that for tanks at one point but they removed it, no idea why though

just having actual armor strengths depending on nation and year could absolutely change the balance of naval… but everything is created equally, all metal even if its “advanced” materials/created.

instresting thank you

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Is the vanguard more likely to be under the Rodney or the Warspite?, I’m guessing Warspite

The reason more people don’t play naval isn’t because we don’t have the famous ships, but because it’s a fundamentally flawed gamemode. Adding shiny pixel boats won’t change the fact you’re still gonna sit in spawn and fling rounds across the map into the other spawn, and that the gameplay revolves around left-clicking every once in a while.

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It would be very interesting to play with this monsters in a big map like Jutland Event.

they had like a small debuff for like tanks a while ago,

i forget if they ever had it on ships etc, i just know they removed it for tanks,

but with ships it should exist and should be stating what the armor gives as “buff” like “10.5 inch XYZ Armor (Advanced Armor Materials/Construction 13.5% buff) Total: 11.91~ inches”.

for tanks honestly, the only mechanic should be welds cracking, and armor has higher chance cause spalling, but this is talking out of my T55e1 and not rationally.

It’s a pretty general purpose air defence missile, it can kind of do everything. And because of this it should perform very well at fighter altitudes