Now, this could be nothing, but in the patch where Namer came, and we did another ‘guess the spaces’ game, I said Namer and he liked that too (and sure enough Namer came).
Aight, that’s it, boarding the Spyder hype train now lmao. I am prepared to get my heart broken once more.
Will be interesting to see how this works out in WT.
Maps keep shrinking due to gaijins insistence on cramming top tier vehicles on reserve tier-sized maps, so there’s not many places left to hide a large vehicle like the TRML-4D.
The need for the component vehicles of IRIS-T SLM to be stationary makes them tremendously vulnerable to saturation attacks with GPS munitions or even toss bombing.
Ideal tactics would likely dictate it to be preferable to separate the TRML-4D from the IRIS-T SLM TEL, further exacerbating the map size issues for the system, along with the fact the TEL does not have any secondary targeting system afaik, potentially opening the system up to the risk of attacking the TEL from an angle the radar is not covering, or losing the radar and effectively losing the whole system.
I’m pretty sure there are already vehicles ingame that technically need to be stationary although I can’t remember, which ones it was. If I remember correctly, the launcher vehicle can be up to a couple kilometers away from the radar as well. Will see if I can find a source on that.
I’d still prefer command systems to not be placed in the same spawn as tanks, it entirely defeats the purpose of the update as these command and fire control truck systems are huge and would be extremely vulnerable to CAS or even spawn camping rushers.
Most SAMs ingame dont fire well on the move, but this one needs to outright deploy, and it needs to do so for the radar and the TEL.
Im guessing if added, you’ll be able to control both vehicles individually, but that would also mean double the time to move your vehicles out of harms way