Su-25KM is a possiblility too.
Is it called that because it can only fly 25km
Yes, as the pilot now has to tap screens, and is distracted
SU-25 subwaysurfer edition
Mmm look at all those buttons, switches, and screens. I want to press them all
@Smin1080p_WT Currently thrust-vectoring missiles have some issues when launched at low or zero speed, especially from the ground. Can we confirm that thrust-vectoring is getting a rework in order to have more viability at ground speed which this IRIS-T SPAA would have issues with?
Should go to Israel imo, as Elbit made the majority if not everything from the modernization
Unless youre talking about a different 25KM
The same one
That’s the single most ugly thing I’ve ever seen.
It’s like if the Fiat multipla was a plane
There is no “rework” to announce. So im not sure where that has come from before the vehicles have even become available to test yet.
It looks like what happens when cars go out of full render distance in GTA V
Spoiler
Anyone have any guesses why the devblog is so late today? It’s way to early for a teaser rn
Its not late yet. I would say the previous ones were early.
I have done custom testing with thrust vectoring missiles at low altitude and near the ground, I most assuredly can say some rework needs to be done if there is to be any semblance of proper implementation if this was to work for an SPAA hence the question. Either thrust vectoring has already been reworked and just not announced or is planned to be reworked, I’m just curious which one it is.
Have you considered a situation where it is not worked on?
Brother the thing isn’t even in game,
your “custom testing” is meaningless
He might have tried it with the R-73s