Next Major Update - Rumor Round-Up & Discussion (Part 1)

You have those specs right?

If so, have you submitted those already?

Around 12-14km range nothing crazy but better for 11.0 and it already in the files

7 Likes

What is even more sad about Italy SPAA. Otomatic not only is way ovver tiered (Should be like 10.3). It is so wrongly modeled. Only vehicle in game that has modeled autoloader, but Gaijin made it into a breech…so the tiny 76mm breech is MASSIVE. The autoloaders are 2 in turret. One holding AA shells and the other AP round with more PA rounds that could be stored in hull…but Gaijin doesn’t care about that because it is a minor nations and they have pretty much no profits from it.

2 Likes

Japan can’t get anything without multi-vehicle systems being added, Israel getting one would be amazing, and for China, I would much prefer a lower BR one to bridge the gap between the PGZ04A and Tor-M1.

1 Like

For China, i agree, but also a faster missle. The tor-m1 has the slowest missle in the game at that br.

Japan could get SPAA’s from other nations, like Thailand.

Italy could get their modern SPAA, or one from Hungary or Romania.

Israel really needs one to, also between gaps. Same goes for France.
France also has gaps for her lineups like 7.7, 8.0, and would benefit from something unique at the top br instead of a Finnish ITO (which is very much appreciated, but doesnt really fit in, since France has still some unique SPAA’s from itself that could be added).

1 Like

I can’t find any info on any single vehicle AAs used by any Southeast Asian country that would be better than the Type 81C.
One of the many Chinese AAs for top tier would be nice (and the Tor-M1 should really be replaced with the HQ-17).
Italy could get a Romanian Osa.
France has multiple indigenous options, and some of which use the same system as the ItO 90M, even.

1 Like

Thailand operates the VL MICA.
When vertically launched; it has a operational range of 20 km, just like the newly added Russian air to ground rocket on the newly added su-25

It should be at least 11.7 with the other SPAA with that missile lol.

That’s bias. the time it came out(after fixing), tor is good. slow but with high mobility, and large kill range. while pantsir is something like a super fast stick.
The problem is tor is not suit for the environment now.
In old time, mobility and kill range(not fly range) is more important. For pantsir, it’s missile can move effectively in about 8km, similar with VT-1 and tor, and even lower G load. It’s balanced in some way.
Now, when things like AGM-65D/G, KH-38 spread, max fly range matters.
But honestly, pantsir’s flying stick can only shoot down slow and clumsy things like the drones and SU-25, which is not usual to encounter.

That’s far from a SPAA. It can’t work independently with only a launch vehicle.

1 Like

From what I know, that isn’t independent.

1 Like

The JGSDF version of Type 11 should be able to funkcion without radar the same way the Type 81C can

2 Likes
Type 11 Tan-SAM Kai II works standalone

Type 11 Tan-SAM Kai II - An Appreciated SAM for the JGDSF: Part 2

grafik

Thailand doesn’t have any (independet) top tier SAM that could be added after Type 81 (C) but some ASEAN nations have; e.g. Singapore with SPYDER-SR.

The VL MICA Thailand operates is unfortunately a multi-vehicle system

6 Likes

Japan’s main problem is needing a Radar.
but there seems no choice but multi-vehicle system

I love the fact that everyone agreeing with improving the top tier SAM to counter space CAS.

Not hard to do. Best way to solve this is to add a fully functional Radar vehicle at the spawn and only activates/turns on/works when someone spawns on the SAM that requires Radar usage. Once the SAM is dead and no one else is on a SAM that needs it, the machine turns off on its own. That’s how I would implement it though, seems fair to do and simple. The support vehicle doesn’t have to be exact, as long as the radar function that all SAMs can use.

1 Like

Huh. I didn’t know that the Type 11 can be used without support vehicles.

BVV_d already said on the Russian “Kings of Battle” dev stream that they’re investigating ways of implementing multi-vehicle systems. It’s hardly some fundamental engine limitation now that scout UAVs in Ground and catapult floatplanes in Naval are basically working implementations of multiple vehicles in one.


I use SPAA a lot. Type 81 C can only punish the bad CAS players and those who make mistakes at 11.0. Luckily there are a lot of them and very few smart CAS players.

The JASDF version of the Type 11 requires support vehicles (e.g. Power Supply and FCS), the JGSDF version however has the same minimum requirement as the Type 81(C); an external control unit (Key-Control-Unit (KCU)), which is can be used like a Console-controler to manually control the launcher and fire missile.

7 Likes

Where would it be “aimed” from though? The drivers cabin?

Japan right now is in an amazing spot for future SAM

  • Type 81 (C) can get ARH missiles of 14km range (with possible an earlier Type 81 (C) taking the 11.0 BR spot limited to only the current missiled)
  • Type 91 Kai IIR MANPADS can be added, along with some fixes to Type 91 for a really deadly close range SAM
  • Type 11 can be added like Type 81 (C) as launcher vehicle with AESA 15+km missiles
  • Type 11 FCS Radar vehicle can be added with towed launcher, adding ground based search and track AESA and datalink
  • Type 81 (earlier model) could be a nice early IR SAM that trades IRCCM for longer range and better kinematic performance
  • Thai SAM like their Igla, RBS-70, Starstreak and possibly Roland M3S (thought this one is questionable) can fill various SAM holes that might exist

And that is ignoring cannon based systems like the CCV or the multipurpose MMPM

The only Japanese SAMs that require multiple vehicles are Type 03 and Patriot systems. (Edit: JASDF Type 11 too, almost forgot)

4 Likes