Next Major Update - Rumor Round-Up & Discussion (Part 1)

how never

almost all new tanks every nation can get can also have an APS

ty that’s pretty nice

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Wouldn’t it be two? The Challenger BN and the Merkava 4M?

Because I can overload that APS with even standard hellfires. They have recharge times before they can respond again, though short. Otherwise I can brute force through it. APS would not be sufficient.

And you point you have to waste multiple missiles just to get one kill

Oh no, I have to use more missiles. I dearly hope my helipad isn’t too far to get another 16 of them.

Are you even going to respond about the other vehicles without APS that will have to face it?

Skill issue

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Would it be skill issue if your APS fails? I can do that with Hellfire Bs.

and oh no the SPAA thats better then every one else has no APS

Wow waste all you ammo on one tank

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They were part of the initial release of the feature together with the 55AMD-1. I forgot to mention that I was counting since that.

Since the original release of the hard kill APS feature we have only seen the VT4A1 and KF41, of which the latters APS barely functions.

Oh don’t worry they can stretch it out plenty.

US could still get the AIMv2/SA, FEP and SEPv3 without trophy before getting their SEPv3/SEPv4 prototype with trophy.

Germany could still get the 2A7 base, 2A6E or EX and 2A7+ without trophy before moving on to the 2A7A1 and 2A8.

Russia could get later versions of the 80BVM and 90M without arena before getting versions with arena.

Italy could get more AMVs and the 2A7HU before the 2A8.

Etc.

Good camo.

All? More like just four at worst. You severely overestimate the capabilities of APS.

Every other tank, not just the Pantsir.

Iron Fist is more than good i’d say, considering it can degrade KE as well, not that consistent but better than nothing

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Trophy has like 6 charges that take an eternity to reload on a point.

Br

maybe a reload on APS needs a buff

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You know that won’t happen, so be realistic.

you saying the BR for ground is gonna be 11.7 max forever

Unless BN APS, with Trophy you die because the APS cannot react fast enough usually, not because you run out of charges tbf

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