Next Major Update - Rumor Round-Up & Discussion (Part 1)

they do not

@Smin1080p_WT
https://community.gaijin.net/issues/p/warthunder/i/efPDsrd965C7
Could you please take a look at this report? its been a week
Thanks!

While the development team has stated that there is no systematic discrimination against any specific nation, as a player maining the Israeli tree, it is difficult not to feel that such a bias exists based on the current in-game implementations.

For instance, the Israeli F-16C Barak II is the only aircraft in the F-16C family that can carry only two AGM-88C HARM missiles, whereas the US F-16C is capable of carrying four. Furthermore, although the F-16D and F-16I are upgraded variants based on the F-16C platform, they lack anti-radiation missiles entirely. In contrast, the Swedish F-18C MLU2 has been granted the ability to carry four HARMs, despite the fact that this weapon was never actually integrated into that specific aircraft in reality.

Additionally, the Israeli tech tree stands out as the only major nation whose tech tree aircraft are entirely devoid of an AESA radar, further widening the gap in standard capabilities.

The disparity extends to ground forces as well. When it comes to the baseline vehicles provided without demanding extra research hurdles, the Soviet tree effectively grants access to the Pantsir-S1 for free, whereas Israel is left with nothing but the Chaparral even at top BR.

Even if there is genuinely no intentional discrimination from the developers, the current state of balancing leaves Israeli players feeling heavily disadvantaged and neglected.

2 Likes

yea i was using all time stats

sometimes it really feels like it.

i do however have a question

on the dev server when the challengers 2nd trunnion was removed its breech armour has been seemingly nerfed and somehow lost 130mm of armour going from around 370 to 240 from what i remember and i wanna know how that happened when one of the trunnions was removed shouldnt the breech armour have gone back to 370?

Hope you’re doing well Smin, previously missiles like the Taurus, Storm Shadow/SCALP, and other similar missiles were denied due to their range (250km+) and other onboard features. Since then the AGM-84H has been added and featuring terrain-following feature and a report has been accepted showing its true range being 277km which puts it in a different range category than other missiles in-game.

[DEV] AGM-84H/K - Maximum Range // Gaijin.net // Issues

Is the Taurus, Storm Shadow/SCALP in consideration after such an addition for the near future?

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It doesnt feel like it a lot of the time. Any minor nation main will probably agree that they feel like their nation gets screwed over intentionally, while russia/usa/germany gets another OP premium or mechanic to benefit them more than anyone else.

Challenger “turret basket”, despite being a chieftain style turntable system, pucara being OP as all hell, USSR naval just to mention three

3 Likes

The duplicate Tunnion was just removed. Protection was not intentionally decreased from there. So any discrepancies can be reported if there is clear evidence.

wait the AGM 84H has that much range?!

thats insane for hwo small the maps are

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you forgot about the existence of the KH-38MT and the performance of the new pantsir and the bmpt br on release and still broken damage model

beating a dead horse that gaijin doesnt seem too bothered about mentioning the fake missile or splitbarrel ngl

well was maybe the wrong trunnion removed? its lost its trunnion pins again and the breech armour from the old trunnion has just lost over 100mm of armour out of nowhere

Yup, and they said that they wouldn’t add long range missiles like that similar to Grom-1 but then added the AGM-84H.

2 Likes

Since tech tree tanks like M1A2 SEPV3 got Cammo netting, will other tanks like M1A2 SEPV2, Leo 2A7V, etc also get cammo netting?

Not in the near future no. The devs are very much aware of them though for future consideration.

4 Likes

Entirely possible other new vehicles may. However no spesific vehicles to announce currently.

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I was honestly on gaijins side for this as it seemed pretty obsolete vs just allowing the likes of brimstone and similar to have their more practical modes.

standoff missiles allow CAS players to stick at comically far ranges outside of the grips of the best of SAMs gaijin has added, removes any kind of risk with plenty of reward. At least even a full blown self-targeting mode 3 brimstone has to be fired well within range of a SAM giving risk to reward.

Gaijins opened pandoras box, might as well add all of the possible standoffs at this point, will suck for GRB but would actually be really good for nuclear escalation (I assume that is why they are adding them)

1 Like

heres photos from the dev to reference (not my photos)

1st dev

Spoiler

image

finalised

Spoiler

image

previous live server

Spoiler

image

this is the bug report that was marked as “fixed” when its trunnion pins got modelled but it never made it to live server and was just seemingly removed for some unknown reason

https://community.gaijin.net/issues/p/warthunder/i/Td4a5AfAezXQ

it still has the external pins but not the internal ones which hold everything together im pretty sure

@Smin1080p_WT
Halo Mr simin

I Have two question !

is their planes to rework old aircraft models ?

What happened to bombers damage model is there any updates?

This is the report that was fixed. The pins are present. It was confirmed with the developers they shouldn’t be present all the way into the structure. So the report is correctly concluded.