Next Major Update - Rumor Round-Up & Discussion (Part 1)

Doubt they’ll add more than 16 if ever. Minimum 12 for sure

Top tier matches already end in a couple mins anyway, will be fun to see more of the same xD

1 Like

Will be 16 if they’re consistent, that’s the count with the MRML pylons thingies that the Giggle got

hope they will add drag for weapons 🙏 so that big whale get 20% drag with all these missile

2 Likes

Considering it’s a fast accelerating platform it could still get some acceptable performance.

But do the same to the flankers and you can leave them at the airfield.

2 Likes

Oh Smin of the Lake, when BR changes (cope)

2 Likes

Dear Gaijin,
Please focus on improving the game. Ground battles are turning into a circus. Rework the armor of Soviet MBTs and stop continuously buffing them.
Please spend more time improving ground battles instead of creating new game modes and adding more clone vehicles.

Do X and stop doing X

1 Like

skull emoji

Day 1245 of waiting for Polish tech tree

On topic

4 Likes

lets gather around a circle and start praying for br changes soon (bilions must pray)

2 Likes

You know you want to do it on the GR1 as well right ?

2 Likes

Has anyone else seen the biblically accurate Stuka bug? (Headphone Warning)

Source: https://www.reddit.com/r/Warthunder/comments/1vap6ar/new_bugvolume_warning/

11 Likes

Muuuuuuuuuum the Stuka summoning sound demons again

5 Likes

UFO event confirmed?

3 Likes

stuka ptsd update 2 / gate of hell
a cartoon smiley face with a black background and the words joe coin on eth

4 Likes

Well, there goes Cargo Port. Hopefully no one needed what was stored there, as it’s gone to another plane of existence.

1 Like

They said they would be modelling RCS this year, If that is true I expect them to also model them for A2A missile and hence MCM will most likely be over

3 Likes

war-of-the-worlds-fighting-machine

3 Likes

Thats just how its sounds in real life, the sound we are used to is just what it sounds like through a microphone

1 Like

Funny enough they have RCS sort of for ships

Like, the size and intensity of the markers changes (also for air)

With ships I tested, they even show different “width” of the contacts depending on whether you approach from side or front aspect

Probably they need to do a lot of modeling for all the munitions, hence the holdup

Since at least part of the mechanic itself is present already