Doubt they’ll add more than 16 if ever. Minimum 12 for sure
Top tier matches already end in a couple mins anyway, will be fun to see more of the same xD
Doubt they’ll add more than 16 if ever. Minimum 12 for sure
Top tier matches already end in a couple mins anyway, will be fun to see more of the same xD
Will be 16 if they’re consistent, that’s the count with the MRML pylons thingies that the Giggle got
hope they will add drag for weapons 🙏 so that big whale get 20% drag with all these missile
Considering it’s a fast accelerating platform it could still get some acceptable performance.
But do the same to the flankers and you can leave them at the airfield.
Oh Smin of the Lake, when BR changes (cope)
Dear Gaijin,
Please focus on improving the game. Ground battles are turning into a circus. Rework the armor of Soviet MBTs and stop continuously buffing them.
Please spend more time improving ground battles instead of creating new game modes and adding more clone vehicles.
Do X and stop doing X
skull emoji
Day 1245 of waiting for Polish tech tree
On topic
lets gather around a circle and start praying for br changes soon (bilions must pray)
You know you want to do it on the GR1 as well right ?
Has anyone else seen the biblically accurate Stuka bug? (Headphone Warning)
Source: https://www.reddit.com/r/Warthunder/comments/1vap6ar/new_bugvolume_warning/
Muuuuuuuuuum the Stuka summoning sound demons again
UFO event confirmed?
stuka ptsd update 2 / gate of hell

Well, there goes Cargo Port. Hopefully no one needed what was stored there, as it’s gone to another plane of existence.
They said they would be modelling RCS this year, If that is true I expect them to also model them for A2A missile and hence MCM will most likely be over

Thats just how its sounds in real life, the sound we are used to is just what it sounds like through a microphone
Funny enough they have RCS sort of for ships
Like, the size and intensity of the markers changes (also for air)
With ships I tested, they even show different “width” of the contacts depending on whether you approach from side or front aspect
Probably they need to do a lot of modeling for all the munitions, hence the holdup
Since at least part of the mechanic itself is present already