Let a person cope lol we all need it. I mean I have the most cope here I literally live in it
Day 1162 of waiting for Polish tech tree
Okay maybe you need the cope more than me
There never enough cope for us homeless nations trying to get a home.
I don’t need cope, I need

I’m not trying to get a home only I’m trying to get a dang profile picture but my procrastination is too great. I need to finish my wiki article on the F-35, need to finish my Vice-Admiral Aage Helgesen Vedel suggestion and eventually become gaijin staff so I can do reports for Finnish camos without getting banned or denied for following rules.
Too many things to keep track of and not enough of me to do them
One can dream.
Seems like it might be hard, especially balance when light tanks with FnF missiles with higher fire rate have less pen than the slower firing tanks. A vehicle with FnF missiles with good pen and high fire rate would likely be about 12.0
I mean, I do want something that’d be on par with things like the ERBC Jaguar, sWaTrgInf, or KF-41, etc… So being high br is something I wouldn’t mind.
So what chance does the Cobra King have against an IS-2 or a Tiger II? It just gets destroyed in one shot.
Use APCR rounds that, most of the time, either don’t penetrate the IS-2 or deal almost no damage?
95% of your engagements will not be that
If we used that logic for balancing, then 35mm SPAAs would be 3.0 because they can’t pen the heavy tanks, and would take 1 shot to kill with the APHE at the BR
The 76mm Jumbo has Mobility, Reload, a .50 cal, and a stabilizer over the IS-2 and Tiger II, which go a long way, in addition to a smoke shell, which with such a short reload, can do a lot of work for you when used properly
That armour, while obsolete against the better guns of the BR, will still save you against all the worse guns
the Jumbo won’t win a head on engagement, but its got the ability to flank with ease, which the Tiger II and IS don’t have
It might be underwhelming, but its far from bad
I’m not saying it’s bad. I’ve played a lot with it and I had a 70% Arcade win rate before the nerf, with 90% activity in matches.
But let’s go back to logic, not to “on paper” arguments about flanking, smoke, and penetration.
Yes, smoke can be used. BUT! What are the chances of flanking a tank? What are the chances of penetrating an IS-2 from the side, if even the commander’s cupola only gets penetrated after a few attempts? I’m not even talking about the rear of the tank—because it’s basically impossible to penetrate.
What are the chances that while trying to flank a tank, other tanks won’t spot you? (I’m talking about Arcade mode, because I don’t play Realistic… the battles are too long and sweaty :D)
I understand what you mean—that it’s fast, mobile, and the .50 cal is only useful against low-tier tanks, for shooting tracks or destroying fences to see what’s behind them.
The only thing I could see being done is giving it a more powerful gun with better penetration, and increasing the reload time.
Because right now, what I see from the JUMBO is that it can just sit on a shelf as a tank full of memories. :/
Probably because a flank is easier to pull of in realistic
You can’t pen the side of an IS-2 with a Jumbo using APHE. Only with High piercing rounds.
The jumbo is pretty bad at the br it’s currently at - 5.3 was perfectly fine.
Also, let’s not forget that flanking is not possible in this game. The maps don’t allow for it.
Just flank and shoot the side. The T-44 just turned into an orange marker
then the major update might come around late June.
around that is also my guess
Pen ?
Why are you saying hill in this context ? lol
wdym
