Next Major Update - Rumor Round-Up & Discussion (Part 1)

Yeah. L23A1 feels like im firing blanks against soviet vehicles, but L26, which is a relatively minor upgrade, actually feels like it works. Its wierd.

But yeah. needs to be 11.0 still though. 9.Xs should not being seeing it. Heck. I dont even know if 10.0 or even 10.3s should be

I did see a good suggestion to move the premium one with 3 crew up to 11.0, and then give the TT one with 5 crew a few buffs and put it at 11.7

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You assume it will have a better round.

Loadouts remain a balancing decision, could keep A2, given it is the second best round in-game at the moment, its not like the US desperately needs the buff. But they might move the goalpost forward for everyone at the same time.

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Yeah also forgot to add it will recive an apu, and i know they don’t work in game but gajin said they will implement it in the future as a feature, it can also recive m1147 round but that doesn’t really matter in wt as it’s kinda useless

we wait for Polish tech tree

Not sure why it would have zero survivability with the hull and ERA it has

If we take actual real life survivability into account, tanks should just count as destroyed as soon as they get penned/lose their tracks/have their barrel broken/etc

10.7 is a much more reasonable BR for it overall, but like the others said, giving it darts and moving it up to 11.3 would be a better outcome

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I’d rather see a seperate Indian tech tree or a Czechoslovakian tech tree, but Gaijin would rather blow money on infantry than using that money to add more TTs or improve the general state of the game

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Well they did say they are planning more tech tree’s though

One problem, no top tier MBT

The crazy thing is Sepv3 should have been added when they introduced the 2a7s into the game, let alone when they added rank 8 tanks. Still don’t understand why they keep holding off on it unless they’re trying to do rank 9 tanks like they are doing with planes, but still should have been added years ago.

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They say a lot of things lmao

Fair point

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well because hitting the turret wouod detonate the ammo killing the crew. ERA protects the hull, it shouod function like a glorified SPAA

That would require a change to how ammo detonation works in general, hitting the ammo of a vehicle almost never is a 100% guaranteed kill, even if the vehicle has no blowout panels or other ways of protecting the ammo or the crew from detonations

Also, wouldn’t the crew in the front still survive?

Yeah, I caught a bit of that too… it’s going around the whole dang country. I got my package just before Christmas.

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Yeah it totally knocks you out and tries to suffocate you in your sleep, well if you get any that is

the ammo cook off would lead down into the main belts and destroy the tank, currently when the “external” belts are hit they either just dont cook off for some reason or cook off and do literally no damage to the tank or the crew, the tank can still fire even as the belts are actively cooking off which makes perfect sense to me

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At least not until 2028 when they receive the first Leopard 2A8’s but even then, that’s only one vehicle.

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Yeah and that is until 2028 as well

yeah, it being able to continue firing while the ammo is detonating makes no sense at all

Other than that, it’s just the ammo detonation mechanic being inconsistent and making no sense in a lot of cases

Blowout panels working but never like they are supposed to will never cease to amaze me.

Get shot in the side of the turret? Dead

Get shot in the turret front, through the loader and ammo door/bulkhead? They work like they are supposed to.

Also regarding the belts on the BMPT what gaijin can do is just make it that if one of the belts is hit and doesnt detonate it instead just cuts the belt, lose like 5-10 rounds and your forced to rerun the entire belt back up through the system and to the gun for like 10-15 seconds.

(You could argue this should happen to most things with belt feed but people might have a problem with that)

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Not with overpressure. Same as the whole 5 man crew of a Bradley dies if you shoot the turret.

Well, yeah, but overpressure is a different mechanic