Next Major Update - Rumor Round-Up & Discussion (Part 1)

But tbf the CV9040’s are missing so much, i hope we get more with the additional guns tbh

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“You can play as a car now?!?”

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yeah, 12.0 isn’t getting a great deal of downtiers so thats why i started using the F-4E

got my 3rd 9 kill game in it end screen total was 8, but i shot a MiG-21 tail off and it only ended up as a Crit and then it was stolen by a MiG-25 only giving an assist, its 9 kills in my books

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Ah here we are


image

All swedish modular weapon systems are compatible with an array of vehicle
Also too bad in game camos are blurry and not cl3an like they are irl

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“CV-90 Ghost, pre-order now.”

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I would love one with the funny 40mm Grendade Launcher* even if it is useless

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I’m pretty sure the 40mm grenade launchers are somewhat useful against tanks in WT

The grenade launcher that the Huey gets is able to destroy BMPs

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Im sure they are even against SPAA ive heard theyre useful

Oh god thats HE food if ive ever seen it

My headcanon is that it’s WW3 so the camo looks blurry because the quartermaster bought the cheapest military-grade printer possible or called in sick


They look like Temu knock offs tbh

Like not even right colors, also i haven’t been able to make a bug reports in the last 2 months because i keep getting bad gate/request

@Smin1080p_WT any reason for my problem above, cause im going crazy even trying to follow guides other have had about this problem nothing works

Edit: Someone answered it for me, it was the image file.

Incorrect M90 Tricolor Camo for Sweden // Issues Community Bug Reporting System

Incorrect Swedish Winter Camo // Issues Community Bug Reporting System

Link for camo bug reports

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Man I need the CV9040C or Strf 9040C whichever is actually right

@Smin1080p_WT Would you happen to know if the suggestion moderators are on vacation? I have asked several of them about something and none of them have answered me.

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I mean, in general. I’m also down for the StrikeShield hard-kill APS CV9040. I haven’t seen that image yet

GRB expects teams to spawn 2.5 - 3 multiplied by the players on a team for equal rewards to air.
One death leaving, and being better at air than ground are the primary causes for higher rewards in air than ground.

Air realistic, and ground arcade are easier to get peak rewards, but the peak is lower.
Ground realistic, and air arcade are harder to get peak rewards due to being reliant on people spawning multiple times, but the peak is higher than in the other modes due to more relaxed spawn limits.

Agreed

35 000kg is the maximum curb weight for the CV 90 MK 3 chassis, hence why BAE lists it. (The BAE brochure also doesnt list technical specifications like the ALVIS HÄGGLUNDS one but instead “prinicipal characteristics” which are very much not the same)

The AMAP-ADS APS alone weighs 500kg, which already makes 35t impossible as the version revceiving it is also listed by Bae at max 35t.

PLSS (the sight) weighs 160 kg, which is less than the RC weapon station aswell.
Ref.:


The brochure from 2006 does not even show our exact ingame-configuration (see: skirts).

I’ll make a bug-report on it again, explaining this in further detail at some point as I now also have access to primary sources from RUAG.

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Wait until you find out what soldiers did and do in real wars…

Evidence would’ve appeared in all 5 major updates in 2025 if it was going to impact vehicles being added.

Actually gaijin must paying good for saying that, but but there are exact dates on the sources, also if you use 2 or more braincells you know that the weight increase is complete BS and im not insulting anyone just asking the devs to be more flexible, and to not fully rely on paper and be bit more thoughtful

@Smin1080p_WT may I ask, why is the BMPT/-72 classed as an Tank Destroyer?
Like, it has the same Weapon systems like the BMP-2M, just more guns… shouldn’t that make the BMP-2M/Puma VJTF/KF41 and so on also make them as an Tank destroyer by that logic?