… all the goon anime skins
ah hell nah not for inf weapons lol
Right now there’s a section for firearms but they could have user skins applicable to both soldiers and weapons.
Are they going to model damage to electronic systems on jets? Because the flanker on fire and spinning to the ground likely shouldnt be able to fire anything at me when i’m leaving a dogfight after a severe.
I remember reading about it in a blog or something, anyone remember that too?
Running around clearing rooms with this thing

Asiimov AK-12 incoming
i migth be a weeb but i have standards thank you very much XD (somewhat standards)
They had a system that would prevent certain actions after taking damage implemented for a short time, but they reverted that because, quite frankly, it was a terrible system.
Yes, Switzerland is a subset of Germany. I wonder if they’ll add German, Italian, French, American, and British planes captured by the Swiss. Also, the Swiss livery for the BF-109 was great.
Wait really, when was that implemented?
yeah
2.53.0.53 → 2.53.0.55
Some new images in the files:
" rearm_zone_air.svg "
And the infantry press-F1-to-help-with-controls image has been changed again:
old
new
Note that the health viewer is no longer displaying a damaged state and that the shooting range targets now have markers, among other changes.
The artwork for JDS Asagiri has the Phalanx CIWS visible, though it 's hidden ingame
oh boy the phalanx, is that already in the main game? i dont play much naval atm
its for war thunder mobile
boo

Could it be?
No, but it 's not currently available in Mobile either - all the ships that would have it, instead have the turret hidden on the model.
modern destroyers when
I don’t know, it was like a month ago, perhaps even longer
The system was very similar to that one for helis without modelled modules, so taking a certain amount of damage (a minor amount was enough more often than not) would disable weapons AND countermeasures
What part of the plane was damaged didn’t matter




