Both are an issue imo. Airspawns are a direct nerf to certain planes (harriers, and anything that spawns slower for no reason at all such as the Su-24 or F-111). They also lead to shorter matches and more chaotic gameplay.
Airspawns like those should not be in RB, and neither should anything more than 12v12 ot 10v10 at higher BRs. Arcade also shouldn’t be having longer matches than air “realistic”.
Both the airspawn and the maps being way too small are both an issue. I also don’t like how Gaijin is trying to balance planes using airspawn speed as a way to do it.