2 reasons. First of all, War Thunder has a much stronger brand then Enlisted. Just look around the forums and comment sections regarding ‘The Next Big Thing’ trailer. You have a ton of people hyped about the idea of War Thunder getting Infantry combat and only the occasional mention of Enlisted. The only people who know about Enlisted are people who play War Thunder and are somewhat active in the community. Secondly, for the same reason why Gaijin probably has what amounts to three separate games in what was originally supposed to be be a plane game, sunk cost fallacy, exposure, and maintaining relevance within your mind. You are more likely to try something if you are exposed to it, and more likely to keep using a product if you are exposed to it, that’s why brands put up billboards and advertisements everywhere. To keep their brand in your mind. You’re also more likely to try something if you have access to it, which, for video games, is having it installed.
It’s not that I don’t think it wouldn’t be difficult, it’s that Gaijin has done it from scratch twice now, once with ground forces, and once more with naval. You cannot look me in the eyes and honestly say that merging Enlisted with War Thunder would be harder then implementing tanks and boats to a plane game.
To an extent, yes, but it would be far better than the current scenario where there wouldn’t be that much hype.
Would depend on how exactly they implement it, but I can personally attest that I wouldn’t have bothered with either Coastal or Bluewater if they weren’t part of War Thunder and, instead, separate games, but as they were a part of War Thunder, I tried them and enjoyed them, and invested money and time I otherwise wouldn’t have into both.
Not really? Like, I guess they could have an engineer style of gameplay, but I feel that engineering vehicles would be a better fit for that as they would have methods of personally defending themselves.
In regards to revenue, that assumes you play both games. Sure, within that specific niche you may get more revenue, but that would probably not be enough to upset the potential opportunity cost in the form of players who would otherwise never played Enlisted or the average gamer who would otherwise never have touched War Thunder could have.
As for FPS infantry not having a place in War Thunder, that only holds water if you ignore the game’s own history. Playable tanks have no place in a plane game either, and yet War Thunder has planes. Similar story with both coastal and bluewater vehicles in a tank and plane game. They fit about as well back then as Infantry does now, and so long as it is its own separate mode, I don’t see the issue in having them.