again who knows what they have done behind the scenes could be there are maps with fully modeled interiors which are waiting to be added (just two versions of the same map one for current war thunder and the other for the infantry)
because having maps with fully modeled interiors would have set off alarms way earlier. because if they really plan to mix war thunder and enlisted it would have been worked on for months maybe years
so you just make two different versions of the same map simular how winter maps exist and no one suspects a thing
An even flatter version of Flanders? I don’t think that would be fun and my experience with flat maps like Sinai in top tier very much supports that thought.
I wouldn’t call it the “best map,” but rather the map being made for the mode. So, it’s balanced around WW1, and its vehicles so outside of the mode, so it’s going to be bad.
If I see it with anything else, I’d rather Advance to the Rhine. (I hate the big open field maps, as all they are is spawn to spawn sniping, and I hate that gameplay, so I’ve grown to like CQB maps.)
Gaijin is pretty predictable in some of their workings. They wouldn’t do double the work of first adding a map without detailed interior only to swap it out with a different version later on.
The turret basket situation is a perfect example of this. They released that only for the Abrams and Leo 2 instead of holding on to it internally until more vehicles are ready.
Dunno about that lol, the traction of the Mark V and IV is horrendous, all of the vehicles have huge amounts of trouble crossing trenches and the zeppelin is just straight up phase-shifted