December would be the most likely imo yeah, since that’s when they usually add the biggest load of new aircraft and when they push the meta

How about un-nerfed Falklands?
Multipath central 🤣 I’m down.
Yessss I wanna blow up British carriers with my Super Étendard :D
Custom bomb alley events in community servers would be cool.
Good job gaijin considers Exocet a marketing lie :P
Will SB mode finally be changed? Right now it’s in a terrible state; the “useful actions” mechanic encourages passive play. For example, I can win a 1v7 match just by bombarding two bases, landing, and waiting 15 minutes for the “useful actions” timer to run out. Additionally, I’m not sure how the ARM missile mechanic will be implemented; currently, there are no targets on the map for SEAD/DEAD missions.
How about maps that take place in modern wars that included 3rd gen and 4th gen fighters ?
for example
Vietnan, Operation Bolo or Operation Linebacker
Iran-Iraq War
Operation Desert Storm
Battle of Cuito Cuanavale
6 Day War
Operation Mole Cricket 19
Indo-Pakistani Air War (1965)
Or Fictional ones for example
Battle of the Taiwan Strait
Fulda Gap
Some of those might work, obviously the actual area in some of them are way too large if we assume the current ~250 x 250 km limit is gonna be the norm.
I’m always gonna agree to any new, bigger maps lol.
+1
the smallest one right now is nuclear tropical, some of these should be plus minus 350km x 350km, 250 is still small, but it alot better than what is currently in game
I think if there should be another “mega” map introduced first before the others, it should be a “Greater Pyrenees” map. Still keep the original one for lower tiers but limit that (and other >131km maps) to ~13.0+. IMO? It’s the easier one to expand upon since “most” of it is already here.
Idk how it’ll mesh with (if it will at all) the no respawn nature of regular air RB though, so I hope that with the new, bigger maps there is a separate mode (I think BVVD called it Aerial Warfare?) to play these maps in, so ARB can still remain and retain its “quick match” nature.
Exocet is still sitting in the files lmao.
Nah, the nano-second a missile can use multipath to sink any type of ship from you-know-what-nation, multipath gets nerfed, calling it now (I mean tbh if they plan to add any kind of naval missiles, they will have to do it at some point)
we already have radar guided anti ship missiles

from playing both sides of the event they need to nerf the OSA AI, the Flakrad struggles to actually hit targets that are evading, while the OSA just doesnt care what so ever most of the time
Day 1133 of waiting for Polish tech tree
Komoran, Sea Eagle, YJ-81(k), and YJ-83K too
Spoiler




Actually thats IR guided )))))
Because somehow snail reverted the fix where it was ARH, now its back to IR and the report is again Accepted
New Accepted one to make it ARH
https://community.gaijin.net/issues/p/warthunder/i/mEmcONUBxNy6
Old one which 1st did make it ARH and was Fixed
https://community.gaijin.net/issues/p/warthunder/i/k9BuMgZVnUFq
of course
Kormoran
YJ
Sea Eagle
Penguin
and probably others i’m forgetting
But for now they can’t target players, so their presence in game has little to no impact on balancing


