Next Major Update - Rumor Round-Up & Discussion (Part 1) (Part 1)

honestly playing this event is making me want to continue the grind up the russian air tree, but I also hate props lol

maybe the Tu95 might secretly be cracked and I can shove a talisman on it lol

Just wait for a GE sale and buy a prem, I bought the Mig 17AS a long time ago and used that to grind for the Su-25 basically grinded the tree out by playing all the strike fighters as fighters lol

lol fair

Or you could buy the MK2 which is just free kills 90% of the time if you don’t feel like waiting

dont got 70 pounds to spend on a top tier premium lol

2 Likes

Fair

when i saw the announcement the first and only thing that came to my mind was the vulcan so u can guess my dissapointment

of the V-bombers i want the Victor the most. goofy aah space ship looking creature.

Damn the B-52 is massive, makes the airfield feel tiny.

Doesn’t even fit on the taxiway and just barely fits on the runway.

Driving it about with the nosewheel steering feels pretty good though.

Would be great to have the some of the airfields swapped with the massive one used for the event, like swap out the back airfield’s on the larger maps and the test flight airfield with the new one.

2 Likes

Yeah those main airfields in the nuclear mode look amazing, I saw they have damage 3d models as well, like when it gets partially destroyed you can see buildings torn apart. Very cool.

3 Likes

and they are never seen again

3 Likes

Yeah they look great. I’m sure I seen someone say they might be able to be used in the CDK but since Gaijin have abandoned this for 1 and a half years I can’t even load a map to check it.

1 Like

I got that feeling too man, though I wanna cope that they wouldn’t go through all that modeling just to later abbandon it right?

It has high potential, and I was honestly impressed with the quality jump over last year’s WW1 mode. (which was already great)

1 Like

Maybe they’ll update the CDK and we can just make our own maps & modes with the new assets.

Spoiler

I’m coping hard here

1 Like

Gaijin will add 5th gens, subs, MmW weapons, a twin seat F-16 and F/A-18 for the US, Poland, add new stuff for Sim, aerial refuelling, drones to the TT, infantry, finish the Harriers, add Swedish Navy, give one of the Brit Phantoms AIM-9L, add the F-14D, and WW1 before they even think about updating the CDK.

3 Likes

Unprecedented: Bvvd personally answers on the Nuclear Thunder event thread

Hello everyone. It’s been a while since I last posted on the forum, but this seems like a good occasion.

We’re glad to see such a lively and positive response to Nuclear Thunder. It means a lot to us: we put a lot of effort and time into it, and it’s rewarding to see our work highly appreciated.

This time, the April 1st event is really no joke; it’s a test of new ideas, mechanics, and a new game mode.

We’ve seen quite a few sad posts, and even videos claiming that this mode is temporary and will be removed after the event ends, with calls to keep it in the game permanently, so I decided to share a bit about our plans and thoughts on this.

We do not plan to “throw away or delete” this mode. As I mentioned above, we put a lot of effort into it, and it includes many mechanics that weren’t there before — this is the first 256×256 km location built on a new tech foundation, and a new logic for a long-running mission in which AI units operate under a complex scenario with logistics, ground forces, and long range systems (TBM, MLRS), sophisticated air defense systems, and even cluster mynt rounds (yes, the TBM in this event are equipped with cluster warheads), plus an updated procedural nuclear explosion and its damage physics, and many optimizations to keep this mission within reasonable server load (up to 1000 units), ARM and much more.

However, we can’t keep it in this form on a permanent basis — there are a number of technical and gameplay questions to resolve.

Plus there is a need for new large maps, new AI units for other nations, new munitions for aviation of other nations, and combat ratings. Even a simple addition of another nation or aircraft with a different BR range in a similar mode requires thorough testing and mission adjustments, since flight performance and weapons affect distances and timing in the mission.

All of this doesn’t mean we won’t do it because it’s expensive; it means we’ll need some time for a mode of this scale to become a permanent feature.

Before this event ends, we plan to make a number of additional tweaks and fixes to the mission itself and to the AI (especially the air defense systems).

I also think we’ll periodically bring back this existing scenario while we work on turning it into a permanent game mode.

10 Likes
Zusammenfassung

And while at it, add Engine 7 and 8 to the Seperate Engine control and fix that the RWR is burried under text

1 Like

Fantastic news

Some actually new mode and improvements to air battles

This seems like a soft confirmation that we will see Cluster munitions at some point for other things. but i could just be reading to much into it.

2 Likes

They also mentioned non-player MLRS having cluster in the original event announcement, so re-emphasizing that it 's in the game in this new post does seem to fairly lead into that conclusion.


Related to the new AI units, there 's still a few in the files which haven’t been part of the current event/test: RM-70, BGM-109G, the two versions of Iskander, and Kh-55 - it seems reasonable to think that those might appear further down the line, probably when other new large-scale 256x256 maps start to show up.

4 Likes