Well it is just the better BVR missile, zero point debating this. AIM-120D may have it’s merits in closer engagements, and this is why some german EFT sorties feature a mix between 120s and Meteors.
But there is no scenario where i’m taking an amraam over something with an NEZ the same size as it’s max range
it seems pretty cool but I dont see it being much better then the Bucc S2B you lose 3 rocket powered TV guided weapons and 60CM for 4 IR guided glide bombs
so you are getting more bombs but they will be slower to reach the target meaning at 11.7-12.0 where gaijin would put it makes them easy to intercept by the Pantsir
Which once again makes no sense since where the Yak-130 sits, yes it has no CM, but is a more responsive than the Buccaneer as a platform. Also SAAF Buccaneers had access to JATO/RATO integrated within the tail.
@Smin1080p_WT Since we haven’t seen anymore vehicles receive their dynamic BRs aside from the half a dozen from the first dev, is this the full extent of this mechanic making it into the game with next update or can we expect more vehicles to get added to the list? Or will this be delayed as a whole until some future patch?
Hi @Smin1080p_WT can you ask them to change the restriction on the EX/IA to count the number of ARH missiles in a loadout and if ARH>12; forbid the loadout?
The game already counts missiles and display the loadout when you hover over your vehicle before entering it in battle, or while looking at map screen. Then the EX/IA could bring bombs on the fuselage and 12 ARH on the wings. [DEV] F-15EX/IA Loadout Restriction
Please and thank you.
Yeah I didn’t mean they are already installing them. They put out the request for information or whatever its called a couple months ago, and IIRC they should be coming to a decision later this month unless things got delayed. Which it wouldn’t surprise me at all if it did.