How long are people waiting in queue for currently? I’ve been waiting for probably close to 10 minutes now after closing the game to see if they pushed a micropatch through or something
This does the exact opposite of what was intended, short range AA sometimes activate their radar from 10km, sometimes from 2km or even not at all. Combined with the fact you can’t actually see them has the exact opposite effect of what was said.
yes little boats and tad bigger ones as well. anything isolated it good.
I did that, even the frigates required all 6 ASMs to be launched since 4 would be taken out.
No cure on munition intercepting at most cases and AA issues. Nah
NATO vs PACT is good tho the Queue is not an excuse.
whats the point of mode if you cant play with Blue side???
Infinite queue
Good joke, we never getting xbox sales.
Time for them to move some of the countries over to red side. Maybe move some non-NATO countries over to red side like Japan and Israel even though they’re nato-aligned countries but not truly nato.

When can we expect to fly Helicopters in the nuclear thunder mode?
This update ruined the helicopter PvE event. Anti-aircraft guns are shooting down missiles with great precision, and this affects shorter-range, slower missiles the most. It was already difficult to destroy Gepards and ZA-35s with very short-range, low-speed missiles; now it’s impossible.
I know Gaijin isn’t interested in helicopter PvE, but if no one says anything, they’re not going to change anything either…
Nah, Russian mains realised that they can’t just braindead this gamemode and launch their ARMs from the airfield, now the gameplay is too much for them to handle.
Oh god no…
is there anyone played 13.7 china and got a 13.7 13.3 lobby? my china games were all 14.7 uptiers for some reason.
JDAMs are broken. I was using the JSOW and GBU62 LJDAM using the new aimpoint mechanic, half of the bombs went to the correct place, and the other half decided they wanted to do a loop and go back to the direction I’d come from. Very fun and totally realistic.
So DEAD is effectively nonexistent now due to AI having omniscient awareness of long range ARM launches, and the down time is far too short to actually prove useful for suppression. Not reacquiring the emitter is a joke.
Crotales have at least been addressed, aside from the spawning underneath you aspect.
Can we please add ECM/EW, i don’t wanna multipath all the time since for some reason S300 keeps firing even at multipath altitude
Or can someone tell me how to fly high without being touched by S300?
I was wrong it’s tragic ALARM not tracking because the AA switches off it’s radar the second it’s fired + the same AA shooting down the ALARM with it’s radar off and don’t even think about brining Brimstones guiding it the entire way to it’s target only to have to evade a 2S6 firing without it’s radar at the last second and having to do it all over again.
This change to AA radar behaviour is awful if it’s going to stay they need to decrease the AA’s reaction time of shutting off it’s radar, stop firing when it’s radar is off, and increase the range it turns on it’s radar at so you have time to actually find it and properly target it.
You got to wait for someone with the Russian ARM on your team to take it out.
I’ve had a S-300 track and hit me whilst I was behind a mountain, in a valley which it shouldn’t have been able to see me, and as I was 1km away from my airfield as I was landing. They’ve completely messed up how the AA radars work.
Litterally you can murder the whole s300 battery (and even buk when the game was balanced) with 6 gbu39 …

