New Run of Nuclear Escalation!

And single harrier wipes double amount of targets per sortie. Shortly after battle starts. And plenty of people have it and use it.

Im curious why in your opinion paywall matters?

Also if you dont like paywalls, a10c has 16 gbu39 and 6 agm65d. Gbu39 currently counts as “stealth” munition. Dont remember soviets having smth like that.

Also dont remember soviets having smth like pulse doppler phantoms with hms. Or sweden viggen with pd radar and all aspect aim9.

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You left out the part where a10 takes off, climbs a few kilometres, gets within 30km to place accurate gps marks and then turns back all the while being shot at by all kinds of stuff from pretty much the entire forward hemisphere and travelling at about 500kmh.

I think you’d agree that all of the above is slightly harder than spamming off two death sticks somewhere over there from a mig23-derived platform. Not even to mention that mavericks all get intercepted unless you drop 4-6 on a single SAM.

As for phantoms - you are right. Too bad the reds have to make do with just 23ml(d)’s.

only the jsow

Wdym no lol? Sure they haven’t modeled a real RCS yet, but they have gotten close enough for now by making the SPAAs ignore them until they get within a few KMs. And the S300s ignore them entirely.

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You can set poi’s on map while gaining alt and speed anyway. And being slower is payment for having 22 potential kills. You would need 11 sorties on kaira to achieve that. And you are limited to radars. While a10 can use gps bombs on anything and 6 mavs on moving targets.

Not that harder. It requires bit preparation (setting poi on map and gaining alt/speed) but still piss easy to pull. But as I said before harriers and warthogs output more kills each sortie so its kinda balanced. Faster but less kills and slower but more kills.

You can use gbu39 to take out that sam and then use agm65 on other units preferably moving ones.

Need to test it once electricity is back then.

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you can see that the JSOW has a max distance multiplier that is 3 times lower than the bgu-39 for example
image

I would love to be able to place markers on the map so precise that I get direct hits with 20kg warhead bombs. But TGP is just better at that. Unless you are setting 10 markers to carpet bomb the area, but then you are not talking about 22 kills, not even close in fact. Also in terms of speed there isn’t much to gain, really.

That implies that the SAM is stationary while other targets are not. Have you seen convoy compositions? Because the above implication is usually not true at all.

Didnt know that, is this datamine?

Its possible with full zoomed map. Usually bombs right next to aa.

Requires you to be within 30km and face enemy.

Would be waste of bombs.

Bad wording on my part. You can use gbu39 on stationary things and save agm65s on moving targets. Moving aa can be killed with gun then you can kill armored targets with agm65 or you can gamble with agm at closer range.

And Im still curious about your opinion on paywall (why does it matter).

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the GBU 39 are count as stealth , cause of it lower RCS

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yes it is

no they are counted as small munitions

see:

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Oh crap this mode is gone. I even experted a10c crew for it (had no reason to do that for grb).

To my knowledge with really good launch parameters (M0.9, 7-8km alt) 39’s only travel about 45ish kilometres. Safe to say A10 isn’t reaching those, not even close, so launching from >30km doesn’t make much sense.

Because saying “blues have JSOW at 11.0-12.0” while technically true, is also dishonest in a way akin to “stock grind is easy because you can just GE all the mods”. Absolutely true, but also disconnected from reality.

No need to launch from there, you can just gain alt further from aa and get closer once you set up all poi for salvo launch. Sitting in tgp and clicking stuff one by one takes much more time considering amount of munitions.

Im looking at it from balance perspective.

Considering we are playing game where to be human you need to invest money, its as connected to reality as its possible. Even to grind that mig27 you need premium/premium time/free time for grind/ge for mods. Or you can go through free to play hell. And judging by amount of time people spend in premiums and prices of those premiums, ppl prefer first option. At least for high tiers which can participate in this event.

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If the balance perspective revolves around if a player decided to drop 60-80bucks on a vehicle otherwise not that great in normal air battles then I don’t think there’s much of balance left to talk about.

Especially when the above only applies to blue side, as kh31’s are not premium-exclusive.

sometimes it’s hard to tell what is actually shooting at you thanks to every 2S6 in 100 km range locking you, please adjust that gaijin

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Historically accurate WW3 simulator

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Ability to have more than 2 arms is locked behind su39. And, in theory, ability to mix 2 bands for kh31, mig27 cant do that just like su24 and su17 cant mix kh58 (while su25t and su39 can). And kopyo radar pod for r73 slaving.

RWR definitely needs a rework to be able to filter what is actually a threat at launching you and what is launching on your teammate 20 miles away. I have my RWR sensitivity set to 60% and I still have constant launch warnings from S300s the second I go above 50m, yet I can look at them off in the distance and see their missile trails going in a completely different direction from me.

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Walked into wrong neighborhood

So sad it’s over :,(

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