Great.
Looking forward to those MMW Brimstones 2s for the Typhoon and Tonka.
let alone ALARM on the Typhoon, GR7, GR1 and Hawk.
Because even in the Typhoon, the gamemode was terrible.
Spice-250s need you to go subsonic to release, which then leaves you vulnerable to basically anything. Especially with the arificially nerfed BOL, which barely works against these SAM, even when doing mach 1.5.
The PW4s force you to get really close to employ, and the render distances on the Tpod seem really whacky, targeting a contact on the map, just to see nothing at all in the tpod, makes using aiming points and loft releases basically impossible. Even within 15km, I could see smoke coming from a SAM, but I couldnt even see the SAM.
Let alone Spice-250s just being intercepted still.
Oh, and Spice-250s dont lock onto ships. Tried that too, the one that did, got intercepted, the other 7 just flew off I have no idea where.
So… Gamemode might be fun, when we see some notable CAS buffs for various aircraft that bring them onto parity with everyone else. (even BVV_d admitted that Redfor is waaaay stronger than bluefor at the moment…)
But right now. I cant be bothered with it.
Just too buggy, on a too small a map, with aircraft that lack the IRL tools they need to actually do anything.
So until they add:
- MMW Brimstone 2s
- Storm Shadow
- AARGM-ER
- Spear (3s and EWs would be awesome for this gamemode)
- ECM
- BOL
etc etc. Its not going to be balanced agaisnt Su-30SM2s spamming KH-31s and KH-38s and always winning