New Run of Nuclear Escalation!

Forgot this fantasy is allowed, su30s on bluefor while 0 nato planes in red. It ruins the asymmetry

wdym they can get F-16Vs through china

I forgot the top tier roster. Lower is ussr vs all. Still dumb as it gets

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Is there any information regarding the AN/ASQ-213 (HARM targeting pods) and its ability to create points of interest for other onboard weapon systems to use?

I feel like this capability would make the PoBIT significantly more powerful in DEAD operations, especially for Nuclear Escalation

can itos actually use their radar to guide instead of magic?

ItOs don’t use radar to guide the missile. They point their crosshair on the target to beam guide the missile since the guidance system is Semi-Automatic (SACLOS). It’s the same concept like the Rolands.

…wouldnt this be nasty?

china/taiwan exists
image


This loadout is evil in this mode

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its all the same nothing changed

can you revert whatever you guys have done to CCRP since the original Nuclear Escalation

it worked fine then
now its beyond borked whether it wants to work (release permission not existing) and the controls for releasing the bomb have defaulted to Square+L2(why) under CCRP (when it wants to work) for some reason instead of R1 (which is my actual binding for bomb drops)

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He’s having a snark at Gaijin - it benefits players, so Gaijin won’t do it.

There’s no point to continuing to develop this gamemode if you refuse to tone down the short range mid-map ai SPAA. The systems you’ve chosen, the OSA and Roland for low tiers, cannot have their missiles defeated kinematically by most aircraft and outright cannot be defeated through the use of countermeasures. They are extremely oppressive and outright unbearable for some of the aircraft that must face them.

No one likes ai stealing their kills, being killed by ghost missiles, being killed through IR tracks and no warning, and having these vehicles they spent their time in respawn after only a few minutes making their actions feel completely redundant.

The main problem I have is enemy ai SPAA reaction times the moment a vehicle spots you have pas LOS, it immediately fires on you. There’s no waiting period if it’s pointed at you. The moment a HAWK pings you and you’re within its firing parameters, it instantly fires. There’s no delay of any sort which there absolutely would be IRL for threat identification purposes. Add a delay, 10 seconds at least for longer range SPAA, 5 at most for short range. The inability to do popups is absurd.

Well I’m sitting at nearly 3 hours trying to get into the early era. Neither of the brackets are allowing my friend and I in. Looked forward to this all day…but it might as well be closed.

Continuing the discussion from Nuclear Escalation - Summer Development update from BVV_d:

a step in the right direction, and possibly more manageable for introducing helicopters in NE mode in future.

in whoever minds a Gepard or any SHORAD anti air should be able to intercept even the Vikhr (or even APKWS in some situation)