https://community.gaijin.net/issues/p/warthunder/i/SGhNWGThIScN
I can’t play this game as it won’t run anymore. I’ve a fairly decent gfx card and system but still can’t achieve 60FPS consistently anymore. Does anyone have any idea what i can do?
The linked report is the right place for a regression, but “decent hardware” is not enough to isolate why performance changed. On Linux the renderer, driver, compositor/display protocol and shader compilation can each produce a similar FPS symptom.
Please add the GPU, driver/Mesa version, distribution, desktop environment, X11 or Wayland, selected renderer and resolution to the report, together with a fresh .clog and vulkaninfo --summary output. Test one controlled scene with the same preset after resetting the graphics configuration, and note whether the native client behaves differently in windowed versus fullscreen mode. A short frametime capture is more useful than average FPS because it distinguishes a lower performance ceiling from shader or asset-loading stutter. Avoid mixing Proton results into the native-client report except as a clearly labelled comparison.
The Clog and the computer information is already included in the post in the files. Also, since then the graphic setting resetting bug has been fixed. It doesn’t matter what Hardware I have if the Graphic setting resets to a higher preset every time I change it.

The Info was already provided. Just not for all viewers.