New German long range bomber: Junkers Ju290(a4)

!data from wikipedia!

General characteristics

Crew: 9
Length: 28.64 m (94 ft 0 in)
Wingspan: 42 m (137 ft 10 in)
Height: 6.83 m (22 ft 5 in)
Wing area: 205.3 m2 (2,210 sq ft)
Empty weight: 24,000 kg (52,911 lb)
Gross weight: 40,970 kg (90,323 lb)
Max takeoff weight: 44,969 kg (99,140 lb)
Powerplant: 4 × BMW 801G 14-cylinder air-cooled radial piston engines, 1,300 kW (1,700 hp) each for take-off

1,080 kW (1,450 hp) at 2,000 m (6,560 ft)
980 kW (1,310 hp) at 5,800 m (19,030 ft)

Propellers: 3-bladed constant-speed propellers

Performance

Maximum speed: 439 km/h (273 mph, 237 kn) at 5,800 m (19,030 ft)
Cruise speed: 360.5 km/h (224.0 mph, 194.7 kn) at 5,800 m (19,030 ft)
Range: 6,148 km (3,820 mi, 3,320 nmi) with 21,003 L (5,548 US gal; 4,620 imp gal)
Service ceiling:** 6,000 m (19,685 ft)
Time to altitude:** 1,860 m (6,090 ft) in 9 minutes 48 seconds at 90,323 lb (40,970 kg)

Armament

Guns: 2 × 20 mm (0.787 in) [MG 151/20 cannons or [MG 151/15 cannon] in dorsal turrets

  • 1 × 20 mm (0.787 in) MG 151/20 in tail
  • 2 × 13 mm (0.512 in) [MG 131 machine guns in waist
  • 1 × 20 mm (0.787 in) MG 151/20 or 1 x 30 mm (1.181 in) [MK 103 cannon]
  • 2 × 13 mm (0.512 in) MG 131 machine guns in rear gondola
    Bombs: Up to 3,000 kg (6,600 lb) of disposable stores or three Fritz X, torpedoes or radio-guided munitions, though these were not widely used

Radar: [FuG 200 Hohentwiel]

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One wikipedia isnt a source, two you should find more info and put this in the suggestions (check if somebody has made a suggestion about it first)

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I found multiple sources with the same info but wikipedia had it all on 1 page. And what kind of more info do you want

Heavy bomber gameplay is dead in this current version of the game.

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It’s not about what he wants, it’s what the suggestion mods want before they forward something to devs.
So unless you want to share just a cool aircraft with people, better fo to the suggestions area and read up on how to make a proper suggestion.

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what he said

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Id love to see more bombers in the game along with purpose and reason for them to be here. Unfortunately in todays game of Air Team Deathmatch pointless game play it just doesn’t make sense. Gaijin has gone out of there way already to ruin bomber damage models, cripple the crew gunners and remove anything that resembles actual strategic targets. You dang sure aren’t attacking something in AB/RB and sim is nearly as much PVP as RB these days. So unfortunately in today’s game theyd be better off removing everything that isnt a fighter plane and just be done with it. Then call it air dogfight battles!