Nerf turret and ammo elevator shots

How can it be that I permanently lose Deadnoughts to turret hits? Everyone just aiming for turrets and some BB types always light up in an instant, before firefighting might take place.

This can’t be it. I’m almost as far that I consider a hitpoint based systems more feasable. Its just too inbalanced, some models are too prone to detonate from these fires.

Make this gamemode playable please.