Nerf Scharnhorst Armor or make it 8.0

Probably has something to do with overlapping plates+decapping+angling/angle of fall.

But yes its insane.

I look forward to reporting that HMS Duke of York cannot penetrate Scharnhorst where she did historically. Or that the same 14" gun cannot penetrate Bismarcks thick conning tower at the range she did historically.

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What plate overlaping tho? Deck is just 1 plate. And whats below is visible in the picture too. The ammo. Its not op ship by itself it just bugged.

I remember when IJN Aoba was basically imune to torpedos. It was fixed. So this gotta get fixed too.

Scharnhorst has a main belt and then a sloped turtleback behind it. The first plate will aide in decapping the shell and then the turtleback which is both thick, and highly sloped and will have increased resistance against the slug behind the cap if the cap is removed. But the effectiveness of turtleback armour is slightly debated.

Scharnhorst-class battleship - Wikipedia

We’ve been waiting for a Scharnhorst armour fix since she was introduced.

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Still that like what 50 + 50 mm? even when it hits the ammo belt thats 300. Where are the 11 000 ?

Like this shot it goes thru everything deck, belt, possibly the other deck you mentioned some almoust 700 mm. thats realistic.


And then just meters away 11000 mm ? bruh.

Just the way the code works, trust me there wouldn’t be a thread for it if it was a simple bug…

I am more than a little frustrated by it but the best I can do is just try my best to either avoid Scharnhorsts, or damage them in the ways that I can.

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Scharnhorst ruins naval. Why do the devs ignore this? All of their new releases are DOA until this is resolved.

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Very sad but true my friend

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IMO Scharnhorst should be removed and all players with her should instead receive Ersatz-Yorck and Ersatz-Mackensen instead being able to recrew Scharnhorst later on for free with all the mods when she would actually be balanced at 8.0 where she belongs. Yes it gives Germany lots of top tiers, but they’re all killable in a 1v1 engagement and are more in-line with HMS Hood.

With varying 13.4" and 15" guns in an armour configuration closer to that of Derfflinger but with vastly better guns, the same good 2.5 RPM per gun (so a 25 second reload) but slightly worse armour than Hood. The same shells as on Bayern class for Yorck and the shell stats for the 13.4" are known.

Scharnhorst cannot and will not be balanced until much later ships, to reflect this, those ships should be removed. Also as Gaijin has said all nations will receive new rank 6 ships, Germany only has either another Scharnhorst class, or one of these WW1 Era ships that are available (unless they add Bismarck which I wouldn’t put past them)…

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For the Scharnhorst it has to be op because the Germans made their Battleships overpowered in WW2

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I dunno if you’re being ironic or not, German battleships were not overpowered in WW2, and also balance is a thing. If Scharnhorst wasn’t fighting mostly pre-WW1 ships I feel like could be very different.

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As of now, the issue isn’t so much Scharnhorst herself as it is other ships being utterly broken.

For example, 381mm guns having the disperssion of a funfair shotgun, shell rooms causing insta-death upon being hit rendering ALL American ships literally useless and reducing the survivability of every non-turtleback-armored ship, American BBs taking nearly a full minute to reload, etc.

And let’s not pretend like Mutsu and Amagi aren’t the new ACTUAL balance problems, with their 410mm guns that reload in 25 seconds while having more penetration and explosive power than anyone else.

Scharnhorst has great survivability, but at least its firepower is limited to 283mm light guns.

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Mutsu is really an issue. Also for the own team. Mutsu racks up all damage and kills for herself. There’s little to do for all others.

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Something is up with the Scharnhorst turrets and barbette. Multiple times ive seen salvos of 14" AP hit the turrets for almost no result.

Usually then following up by Nevada blowing up.

Has anyone seen this issue in the inconsistency in regards to trying to hit Scharns turrets?

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Imho all turrets are more inert. I always used to aim for turrets, especially the barbette of B or C. I was playing most of the evening to get progress for the new iconic Derfflinger battlecruiser.

Turret shots used to give fatal detonations somewhat reliable for all BB targets. I guess they toned it down a bit. It was a bit to easy to get killes this way.

Scharn to op? This clip is from 1 year ago, and i have some others clips with Japanese 356mm exploding scharn’s the magazines (I need to find later), you are talking about the protection analysis that has a ton of issues and isn’t accurate, Scharn is a really good ship, great protection, speed, and decent guns but it isn’t that unkillable monster

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Scharnhorst’s magazine is directly below the barbettes and is vulnerable to shells penetrating the barbettes as the splinters rains down from above. It’s become an especially reliable way to kill Scharnhorst since the splinter buff in the 2.35 update.

Not to mention the bug that makes barbette armour no longer exist. Scharnhorst, along with US standard battleships, are the most suffering victims of this particular bug.

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Thats how I kill Scharnhorsts left and right. Even 305mm Naval guns of German WW1 ships onetap Scharnhorsts. I Always aim for the B turret and as soon as you hit there it explodes. It never has been diifferent. And yes, it works with alot other BBs as well. Always shot the turrets and you will get your kill…some are more vulnerable to this than others. At end most BBs always detonate. Exceptions are russian ones and US light cruisers like the Brooklyn etc. They always never detonate.

The armor on the sides of the turret is now strong enough to block Amagi’s armor-piercing shells from a distance of 8 km.
It is now nearly impossible to sink it directly by firing shots, as with other battleships.


More than 3 years have passed and this ship is still single-handledly strangling the life out of top tier naval, and the only times it has been even remotely balanced were always thanks to bugs such as nuclear SAP, nuclear HE, recent schrodingers barbette armor and etc. which obviously affected every ship too and which get patched pretty quickly.

Only now, 3 years after its introduction, does Scharn have a rival in overall power-level with Nagato. Three fucking years for one nation to get one ship of comparable strength.

With this kind of precedent I dread the inevitable additon of the Bismarck class. You just know, you just fucking know, one of the two will be a premium and will get spammed relentlessly and will be even more overpowered and will probably not even lose any crew to bombs like 2000 pounders or the 5 tonner. Why even bother grinding any naval tree beyond 5.7 when germany exists?

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Of course, there is the nuclear option for iowas if things get that bad