Nerf Japanese planes

im speaking from the view of someone who hasn’t played arcade in a very long time, like the last time i played arcade there wasn’t tanks in game yet. So excuse my ignorance on that regard, I just know that in arcade the models are not as accurate and from what i remembered all flew very similar outside of things like B-17s vs Bf 109s

—> Ban

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In some maps you need to fly higher like around 4000m with mountains to have some advantage on your target unless you doing ground targets of course. Maps like Top of the World or Mountain Gorge is that planes design for high air battle can make difference. I’m not saying that you can’t beat you enemy in Japanse planes but I only fight them when they are on below 2000m where I can still beat them off.

Ahh - an Arcade specific issue. Sry dude - i play Air RB only, so i have zero clue about arcade maps.

What I strongly recommend, is that your main goal vs Jap planes should be to avoid getting outclimbed by them at any cost. Spotting an A6M above you is no death sentence, but it takes ages to neutralize or equalize their energy advantage. Without sufficient altitude in order to lure them into a dive on you (they lose a hell of energy if they dive above their comparably low top speed), it is otherwise guaranteed that they will catch and kill you if you are not fast enough.

Btw - low alt fights against JP or RU planes are imho a recipe for disaster. Above 8 km you immune against all of them - at least up to rank III - there is a reason why they were almost useless against B-29s… You outrun all of them, they only threat i face in Air RB in my B-18B (4.0) from both nations is the 5.0 I-225. All others are simply too slow.

Most Japanese fighters/interceptors have low to mid acceleration and low top speed.

For most of them, their only gimmick is turnfighting. Just don’t turnfight them or get baited into any kind of maneuver fight and maintain your speed and energy advantage - That way you can dictate the fight or simply be on your way.

Lot of Japanese fighters, namely many Zeroes, are already overtiered. Stop trying to beat a dead horse.

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I never asked for that, your response however was so over the top toxic it mandated someone speak up. Look it’s a forum, I amongst many think the opinions of some are complete inane selfish trash. Also, there are some veteran members in the community who I think are over the top Divas and self important Ass-hats, BUT they have just as much right to be here and voice their opinions as do I or anyone. No one however has the right to engage in profane toxic or racist abuse that violates community rules, no matter how passionately you disagree. And don’t be so convinced you are right either, everyone can always learn from someone else.

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honestly seems like a skill issue.

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So in general Japanese Planes are very meneuverable but very fragile and have lower top speed. So boom and zoom should be your tactic. However, most Japan Players are very experienced seal clubers and know how to abuse the broken (arguable, but thats how i see it) flight model of japanese planes or rather UFOs

If you attack them with sufficiently high speed advantage, so that you can extend away after the failed attack (and it will fail if the zero Pilot is experienced) your control surfaces will stiffen and you will not be able to get guns on them because they can turn on the spot. As a russian plane you will probably simply break your wings. If it is a 1 on 1 and you stay disciplined then the duel will most likely end with a draw unless one of you runs out of fuel. An sufficiently experienced japanes pilot will be able to dodge your boom and zooms forever, but at the same time will have barely any chance to kill you.

If you attack them with not enough speed advantage to be able to extend away safely and miss your shot, you will not get a second chance. They will turn on the spot and then outaccelerate you. It is always fascinating how these planes lose so little speed while doing 360 degree turns.

Your best bet is to attack them together with you team mates. That makes them easy pray, because they cannot run away.

Gaijin has chosen to simply increase the BR and repair costs of these planes instead of giving them a realistic flight model or nerfing their energy retention.

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ok so the A6M “Zero” was built to be as light as possible which makes it manuverable

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Ya’ll haven’t faced a competent BF-109 E1 pilot yet.

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Skill issue, literally. get gud.

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Exactly! But instead of getting gud some people just keep flying easy mode Zeros.

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Learn to fight them, don’t complain about them being OP.

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People like you make forums very toxic because in some games the words “gg” are now banned as toxic words because in the past “gg” “good game” is now become insult for using “get good”.

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Japanese planes are lousy, they just have good turning and some good weapons, just don’t follow them in turns, don’t play their game and you will always beat them, they are rubbish

Welcome to warthunder, where absolutely everyone is toxic

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As a zero user I would say you have severe skill issue. You clearly dont know how to fight japanese planes. If you try to turn fight them you will most likely die but zeros and most japanese planes cannot keep up with other fighters in sustained dogfights. So if you manage to keep a decent amount of energy in a dogfight you will win against them easily.

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As someone who has tried zeros, i can tell you that your enemies might have skill issues, but you as a Zero pilot need zero skills in order to whipe the floor with most of your enemies. SInce your plane can do unbelievable things.

I just had a match where I dived in F-82E on a Ki-84. with 1,5 km hight advantage. He turned upwards into me for a headon. Since he can turn his nose faster than me (even upwards) i evaded, dived past him, pulled up, looked backward… oh! hello! there he is, just 800m behind me and closing in a climb, and that after he had to go 90 degree upwards while I was diving. So I had to go back into dive, since my max speed is higher than his, I got away, but lost most of the hight advantage. So I gave up on the Ki-84 and diving on a Zero that was flying even lower. He did a 360 on a spot so that i had to chance to get my guns on him. I did a looping, dived again on him ( I still had a gigantic energy advantage). He turned upwards into a headon. I fired, he didnt even bother fiering into the headon. He just waited till I turn away. And turned the side into me, and killed me.

Maybe instead of speaking as a Zero pilot (which does not require any skill), you should firtst become expert on killing Zeros and then write a tutorial for us people with skill isssues.

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Bro I’m not a japanese main.I only have a premium zero(A6M6c worst zero,it’s a good SL grinder though) but I have played over 750 matches with it. US is my main tree so I’m used to fighting against them.As I have mentioned before the best way to deal with zeros is with your speed and energy. Just dont turn instead you can try to climb as high as you can they wont be able to chase you that way.Also most zero pilots have a tendency to follow their targets no matter where they go so it’s easy to energy trap them.Often they stall trying to chase a climbing enemy. When they are out of energy and stalling that’s your chance to take them out.

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Turnfights a Zerodiessurprised Pikachu face

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