Some, not all of them as i do t have access to pc right now
Norway:
Self built and designed
Marinens Flyfabrikk M.F.5 Early
Marinens Flyfabrikk M.F.5 Late
Marinens Flyfabrikk M.F.9b
Marinens Flyfabrikk M.F.9b test 1
Marinens Flyfabrikk M.F.9b test 2
Marinens Flyfabrikk M.F.c
Marinens Flyfabrikk M.F.9 prototype
Marinens Flyfabrikk M.F.11 Early
Marinens Flyfabrikk M.F.11 Late
Marinens Flyfabrikk M.F.11 20mm
Lisence built/modified
Sopwith baby
Gloster gladiator Mk.1
Gloster gladiator mk.2
Fokker CVE Early
Fokker CVE Late
Fokker CVD early
Fokker CVD late
Aw35
Heinkel he 115n
Heinkel he 115b
Douglas dt2b
Douglas dt2c
Caproni ca312 bis
Caproni ca 310
F.F7 hauk
Curtiss hawk 75
Well, if you count modifications in, I appeal that we get a Swiss tree as well, as with few exceptions all our aircraft and tanks were modified, and - for some aircraft and quite a few ground vehicles - are local developments.
Naval would be the best part of this suggestion, as it is the most important defence here
More techtrees is a good future in my opinion, taking many things in consideration. Trees with 1-2 nations or more combined
Switzerland has many nice vehicles from the suggestions i have seen, a techtree would in my opinion woek, so would and does austrailia, canada czechoslovakia, poland, eastern european countries etc :) tons of possibilities
Upgrades such as for example, new additional machinegun, new additional armor, new/different weapons and or weaponsystems, new eigne, are not an insignificant modification
Anyways what is the problem of implementing a new techtree with a mix of both unique and not unique vehicles? If it s a separate tree, players can choose whether to play it or not. ;) A new techtree would not impact players as much as a subtree would, if you are good on your way grinding a certain tree, and then there suddenly are added more vehicles one have to grind to go further, that would not happen if it was a new techtree
Out of the multiple, hundred thousands of warthunder players, only a portion of them are active on this forum. Even tough there are many ideas here that are very unpopular, there are still many players who would use and play those new techtrees if implemented, and be happy for that, i know about many :)
no to centralisation, yes to decentralisation ;) more techtrees, would be a nice future in my opinion
My opinion is quite different. If a country had a very small industry and doesn’t have almost any original vehicles of their own, then it shouldn’t be added as a standard tech tree.
If someone wants to play the F-16, then he’ll choose the American tech tree, while another player who wants to play the Vampire, will pick the British tech tree.
Other than that, I don’t think your tt proposal looks good. Too many useless/unplayable aircraft and br holes.
sorry but i don’t think this tree has any indigenous plane that’s faster than 240 km/h, this just isn’t going to cut it
now i do think that a tree can take a fair bit of copy paste before being a bad tree, but those few unique planes would be far better off in the swedish tree
Part of the reason i suggest this air tree is for it to be combined in a serie with ground and naval, but i guess that is kinda self saying lol
It has some old slow planes yes, the slowest being the hydroplanes. There is like 20 more planes, og that era, i was planning to go trough them see if any of them could replace some of the planes i have added. There are also some Dansih planes wich i havent found, since i have bad acess to sources from there
As long as half/under half are copy/unmodified it should be good
I think the best would be to flesh out the Swedish tree - which already got Finland included - to finally form a Scandinavian Tech Tree. I think this could solve this…
If both were added as subtrees, a lot of vehicles, wich also would be unique or different would be left out, if not the tree will in my opinion be quite big. Also naval, the scandinavian countries has a lot of vessels, where most of them are self made etc
The grind would also be intense, while being of the bigger, if not the biggest techtree it would take ages to progress i believe
Fron what i have seen when looking at vehicles, thete is still a lot of Swedish and Finnish vehicles left. Both unmodified and modified. With these added over time the tree should be quite good, even better than it is now. The way rhe tree is now it is one of the better trees in the game
I wouldn’t say that “a lot” of unique vehicles would be left out.
The vast majority of what you consider unique here are such minor modifications that they barely if at all matter for the vehicle performance.
An additional machine gun or a different radio really doesn’t mean much for the game.
Then taking a look at the truly major modifications such as NM-116 and M41DK you’re really left with quite few per tier but just enough to really flesh out one line of vehicles + some SPAA in their appropriate line.
Denmark and Norway are perfect supplementary nations in this regard as nothing much other than novelty (which doesn’t mean much for the VAST majority people) is lost.
And what about unique and iconic vehicles still left out in major trees?
I’d rather see Skywarrior, Vigilante, Dragonfly, etc. than “yet another Spitfire, Starfighter,…” (just looking at US as an example), even if that means getting an even bigger tech tree…
if you consider air, ground and naval it makes a lot, i guess it can already be seen in some trees
An additional radio o have never ever stated to be unique in this way. and a extra machinegun .30 .50 etc can really make a difference. like if the Vidar did not have the 12.7 placed on top there its survivability would drop a bit, it is a really nice extra to have
A little gap between spaa is surviveable, some of the in game has, even tough an additional spaa would be really nice to have. Truly major modifications, much of the older stuff such as the chevrolet armored cars, ford anti air, acsvg5, nm135, nm142 etc etc there are more than just the NM116 and M41dk :)
if more of the remaining swedish and finnish vehicles is added, there would not be a special need for supplementary as they have quite a lot remaining, both known and nearly forgotten
The amount of finnish vehicle are from what i have counted ca 15 vehicles in each branch, and by doing that still left out a lot if vehicles, unique vehicles as well. There are still lita of swedish and finnish vehicles for each branch to be adding
Norway, Denmark and iceland combined gives following
Air: 95+
Ground: 111x
Bluewater: 60-70
Coastal: 200x
Then, adding lets say 15 vehicles from Norway and 15 from Denmark, then one leave out a lot of stuff, unique stuff even
Dont bother say adding the most “interesting” stuff, what is most interesting? Are not a unique or special vehicle interesting? Like the f-86k sabre with norwegian mods such as jato, spermal fire bombs, cf104 with penguin, f5g with penguin, spermal, additional armor, jato and various other modifications to armament hull and cockpit?
Having 30 new vehicles added to each of those trees, that is a lot of stuff, it would increase the grind at quite a degree and the tree would become one of the, if not the biggest tree in-game
Splitting the trees have these pros
-Less intense grind
-More space
-Doesn’t leave out the important vehicles
-Allows purer nations
-Norway, Denmark and iceland are closer together geographically and hostorically
-Dilemmas of wether one nation or another should have the certain vehicle under their flag or not is removed
If one wants to play F-104s there are already multiple options in game.
If one wants to play CV90s there’s already options in game.
If one wants to play Leopard 1/2 then there’s already multiple trees in game that have them, the list goes on.
There’s only a handful of actual domestic vehicles or major modifications that would potentially attract people.
I wouldn’t want to have to wait another few years for an actual interesting tree because a copy/paste product was added in it’s stead.
Interesting vehicles incorporated in trees they belong in best, simple as.