Naval servers failing again

It was bad enough having to grind a ship during the last event at 35k points every two days. Now we have to grind the winter event with rubberbanding and disconnects nearly every match. We pay you. You give us functional servers. That’s how it works.

11 Likes

Was getting that a bit when squiding with Vim & Furny (your other CLANS members), we kept noticing it on several maps, hell we even got several “CONNECTION TO SERVER LOSTED” for the past few days while me & furny finished off the Artillery Cutter event, likewise this Battleship event will be plagued with similar issues on all servers.

Now here’s a bet, what will get fixed first?

A: the servers shitting themselves

B: the botting plague at 3.7 that makes many of us rage internally & in the chat box an is noticed by all the legitimate playerbase…

2 Likes

Between A and B, I choose “or”.

1 Like

Breaking:

The servers still suck, and Gaijin has still not addressed the issue. At least they are selling new premiums though, so I can rest easy.

1 Like

Keep waiting since the AI bubble has made expanding server capacity by any degree an overtly expensive endeavor.

The AI bubble needs to burst and soon.

3 Likes

Even after the event, I’m still getting booted and seeing rubber-banding, just not as often. Any comment from support?

Servers are still trash. Please use some of that BMPT Terminator money to buy a new hamster.

2 Likes

Anyone from Gaijin listening? Even without the disconnects, it’s EXTREMELY frustrating to have a 45+ second reload and constantly miss a ship, not because of your aim, but because the target rubber bands but the shells themselves continue to fly where you aimed them.

@Stona_WT

Care to comment on why the servers STILL aren’t fixed?

Still laggy almost every game. I have an open support ticket with many replays attached.