Naval mode is finally dead

I haven’t found one - but I wonder how this could go live w/o any basic testing?

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same way as the fokker airspawn speed went live

it spawns at rip speed afaik

I know - sadly it seems common to some changes that they are not at all or even not properly tested.

Don’t know but naval players eating good today; CAS spammers crying lol.

Looks like it’s the same problem from 8 month ago reappeared.

https://community.gaijin.net/issues/p/warthunder/i/MZEl4Vg1GL25

This is not a random reapperance and this exacly what were disputing 500 posts ago!!
They are making changes and they never testing them!!!
They don’t test how it affects game play and after the last updates it is clear they don’t even test if they have the intendeed effect.

By the way you were insisting that “this is how the community works” and we were telling you that making the DEV server available does not mean the players will become free beta testers.

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as the re-appearance of old bugs happens quite often I really assume that they went back using old codes aka making developments based on older versions - deleting newer bugfixes…

Neat. AI botes got their fire extinguishing “buffed”, while they were working to nerf player’s damage controls LOL!

Bug report made:

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Yeah, just like we said it should be lol. I really hope they stop ruining naval. I still am not going to play OR spend money on War Thunder Naval until they “allow” me to use the old Arcade Aiming.

It’s a slippery slope guys. Everyone should have complained much more strongly when they first ruined the Arcade aiming. They will keep dumbing down naval unless we stick together and refuse these types of horrible changes that are turning Naval into a literal AFK mode.

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I’ve been muted for a week for saying things like that … lel

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We made a post about reward.
If you are interested in, feel free to comment

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