Might fine High Horse you have, what else do you keep in the stable?
Also in that game, was dealing with a congested spawn, torps on the spawn, and a spawn that is in LOS of the enemy spawn. Which still ignores my point that since planes are near useless we should not be crew locked for declining a kamikaze mission. People are sure right about your gaslighting.
You come to tell you sorrows, you got reply on it that you don’t like, is that gaslighting i don’t think so?
Sure sure that why everybody uses them on all BRs.
xaxaxa and even your 3Δ SS shows that a great success they had.
Still waiting for your "prophesies " post
His commitment is understandable. In the previous aiming system, where players actually had to use their skills to aim, he wasn’t a good player. In this new system, where aiming is automatic (players don’t have much to learn), and where many good players stopped playing, he is achieving very good results.
It’s especially visible, when you look at the scoreboards he shows on the forum. He can get great number of kills, because killing is really not hard when you don’t have to learn how to aim and your enemies are mostly AI bots. With the old system, killing AI bots still required a knowledge how to aim. With the new system, you just point at their ammo racks and hold the left mouse button.
Some people enjoy PVE and I don’t see a problem with that. The only question is whether it will be good for the game. Almost empty servers, almost empty battles, players killing AI bots, at least for now this is how the future of the Naval Arcade game mode looks like.
It’s also strange that so many people don’t understand why the devs decided to make AI bots stronger. This is a natural consequence of the fact that fewer and fewer players are playing Naval. The devs have their goals with how quickly players can progress in the tech tree (they admit it in their Q&A). With more AI bots in battles, the AI bots have to become stronger, so players suddenly won’t be getting much more RP/SL in battles.
There is a very high chance that AI bots will be buffed many more times in the future. They will always be bad of course, but at last e.g. their survivability can be increased (to slow down players progress). If you look how Assasult or Helicoper PVE game modes look right now, you will understand that the devs don’t want PVE to become a quick and easy way to research everything. And they noticed that Naval is slowly changing to PVE mode, that’s the reason why you see so many AI bots improvements.
My only real problem with the new bot difficulty is that they get artificially enhanced shell velocity. It leaves very little room to dodge most of their fire, assuming the shells even show up or have an arc at all.
There’s also little counterplay to them shooting you outside of killing them, and they will start shooting you again once they respawn. This leads to situations where 4+ bots are all constantly shelling a player, which is a massive detriment if you are trying to duel another player or just a massive annoyance/problem.
Personally Id say overhauling their target selection and shell velocities would clear up a lot of issues. AA too, but that’s been made abundantly clear.
Lol. Look at me popping coastals I can’t even see from my spawn to theirs.
You see my guy? Everyone see your game. And they don’t like it.
What’s hilarious about this:
Is that I got second place popping players in coastal in my premium destroyer from my spawn to theirs, and I was ALT-TAB’d half the time to write this post.
…lol… yes. There is “skill based” gameplay in these Naval Aim changes.
For the love of gahd. If they’d just add the freaking aim markers back, that would be at least SOMETHING. There’s NO WAY to know WHERE YOUR GUNS are AIMING. …and I guess it doesn’t matter because you don’t actually aim but how the hell am I supposed to know HOW THIS SYSTEM WORKS if I can’t even see how the guns train and move?
Such a frustrating hot mess.
That player lobby tho…
This is what I talked about a few times before. The number of AI bots in battles after the update is just crazy. And we have Saturday evening right now! When I played (before the aiming system change) I didn’t see AI bots on weekends and evenings. After the update I played a few battles and they were all full of AI bots. I don’t play Naval nowadays, but I still see this on other players screenshots.
BTW: If someone doesn’t know, AI bots are vessels with simple names, without squadron, without squad, with no score and no damage. So the battle FuegoTigre showed above had just 14 players and 18 AI bots. More AI bots than players in Saturday evening. That’s just crazy.
Point cursor at boat, hold down left button. Make sure you’re just serpentining all the time. [yawn] Without the cursors, you can’t understand HOW to be MORE Effective. When the enemy is ALSO evading, how do I train my shots to where I know they’ll be in 14seconds? It’s not possible anymore, where before it was.
Dropped 5.0. I was uptiered to 5.7. It’s a little fuller. Which makes sense. This update is all about Blue Water play being click-and-hit. And that’s going to make the biggest of boats the most attractive.
What if they leave this BS aim mode for Heavy Cruisers UP, and let coastals and DDs be the aim mode we had Pre-Hornets?
BB gameplay was ALWAY boring AF. So they’re not going to notice. Make small boats and DDs harder for them to see. The rest of us can have fun in skill based gameplay. BB players can sit in spawns and rail on one another.
Played a round of realistic and I remembered why I wasn’t so fun of it but again I prefer the old aiming system . It also shows 100% that all the maps are build for it and that coastials can play and actually affect the game.
My 7 year old wanted a try, she didn’t knew how to move so she was kinda struck at spawn.
I think I am gonna let her grid the rest of the French fleet, lol
It’s not fun with battleships or cruisers either, as it’s harder to dodge fire in duels with slower ships and harder to judge aim during enemy ship’s turns or manouvers at ranges, which punishes you with the longer reloads. Let alone everyone just aiming for turrets without any thought required (outside of the aiming system being trash and not hitting the right spot).
Sorry for sidetracking but I haven’t played naval in a good while and now that I played it again I noticed that the effectiveness of SAP and AP shells reversed. Last time I played AP did some minimal damage while SAP was knocking stuff out when I use heavy cruisers, what changed exactly?
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Ah. I figured with the slower speeds and manuverability, the affect was minimized but I’m sorry you’re feeling it too.
That’s what’s most frustrating about all this. We aren’t allowed to play smart. And we aren’t given the tools to even try.
We’re supposed to be happy with this click-and-hold idle wargaming gameplay. And it is FAR from satisfying. It makes the game BORING.
Yeah. His involvement is disappointing. He seems bent to be the one-man-band of dismissal. Attempting to sabotage the validity of our concerns and complaints. Even going so far to belittle us.
[shrugs] What can we do?
I, for one, and glad to hear OTHER’S describe their frustrations, thoughts and concerns.
- It is validating
- It helps us identify the issues, present the WHYS, and hopefully raise awareness.
This. Gameplay Change Sucks. It’s bad for the game. And I hope the Devs see that soon. Sooner than later at least.
sadly him being a rushtard and they being in general lazy to the extreme
his voice in those forums will convince them they have made a good change
the lowering numbers will pass them by as it hinders their personal vision of awesomeness
Daym you good, killed 4 bots in 9 mins
Daym you accurate with new aim system.
Surely easymode 4 kills on 4 death.
Lol. It WAS easy mode. If you watched the replay, which you do, lol, which is creepy, you saw I just did donuts with the moffet for most of the match popping destroyers and heavy cruisers. It was boring and easy AF.
Then, as you watched, you saw my BTD, a super OP plane, got…what? I can’t remember. You tell me. Was it an SKR7 with HEVT or another Moffet? Popped me? Since Air struggles in the new paradigm.
I think one of those deaths was a boat.
What’s your point, @Kweedko ?
Because I had 4 deaths, it was somehow hard? lol. Please, make real arguments. Not soft insults about players skill levels. If I want to donk around and not have a 5:1 KD, I can. You being petty and pointless.
None of what you stated means a hill of beans in the conversation we’re having.
Current Aim Mechanics are Skill less Garbage that the community hates. [spreads arms wide] Please… continue to ignore ALL the Players and their Legit Comments and concerns.
Sure sure, now show it.
I have no idea what point you’re trying to make.
Anyone know what this guy’s trying to say?
[I do like that screenshot my BTD. You don’t have my custom skin showing tho, which is too bad.]