Naval mode is finally dead

it’s not a bug, it’s an intentional attempt to torture players into using the new damage control system.
Then they add insult to injury by gaslighting players with “it was always this way, you where just too dumb to notice” like the removal of engine steering with the excuse “it was a bug, it was never meant to be added to naval” while the “tip” telling you to use it is still in the game:

Spoiler

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Cool, delete my messages, with no notice, without a word, without a message. Still dead silence from you guys for a year now.

Keep acting like children and hiding the thoughts, requests, and opinions of your biggest customers. I have not cursed at you, I have not been rude, I have SIMPLY asked for a CONVERSATION. Even asked for just ONE statement. ANYTHING.

But you have all said nothing. And you delete my messages. Without even a notice in my personal messages saying what I “did wrong”. Because you know I did nothing wrong. Why are you so scared of a conversation, about something so simple?

Cowardly behavior. Repugnant behavior.

If you want paying customers, this is not the way to do it.

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This is why I don’t buy premium or premium vehicles anymore.

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I have not purchased any premium botes in over a year. I probably will not ever again either at this point. And maybe not any premium anythings, being treated like this.

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Like, as much as I want Pola and Eugen, I just can’t justify it when our attempts to make the game better is immediately shut down with ‘lolnope’.

Bug reports constantly being denied or flat out closed. It’s demoralizing. Worst part is, we’re technically not allowed to talk about it as per ToS.

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I wonder why people dont like naval…jeez, well Gaijin i think i found one bull design flaw. Anti-air missiles, one-shotting light cruisers…one that would require a damn radar lock.
But hey what do i know about fair gameplay?
One shot through the water by a PROXY FUSE missile, right into the ammo.


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Cadorna isn’t exactly the most protected cruiser in the world to be fair and at 15km the missiles have 60mm of penetration.

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and a proxy-fused missile should go through the water without exploding?

Are you sure it hit water and not where the belt plate is?

The DDGs can only guide one missile at a time and the notorious smoke trail they leave more or less signals everyone to jump it like the bat signal.

I concede the fact they’re annoying as hell but they have two missiles which are then a 15 second reload and can only guide one missile at a time.

Bravy is the smallest of the three and has a very odd crew layout that can make it annoying to drop quickly, Lütjens and Charles more or less implode when looked at

That is what the game is showing me, so yes iam sure.

Well, got some bad news; RIM-24A doesn’t need to impact that close to magazine to detonate it.

Cringe, I know.

yeah, its truly an amazing, balanced aspect of Naval.

14km range, likes to just disappear around 12 to 13km.

You could vote for a decent suggestion about removing haze filter form fist person view in naval battles, which strips all naval players from emersion and quality view .

For those who are actually grinding the USS NoDak

Ammo carried is properly modeled, look how empty the mags are at 50%

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Is this a bug or international?
Why on earth did they removed the other shell slots

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Also, all the ammo’s got mangled for all secondary weapons on ships/boats:

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And people complained about the Bravy. Lol.

Go vote about “new water/weather”

Lol only 2 players, this one hit hard

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