Naval kill system rework is needed badly

how can i knock out 55% of someones crew and it give the AI bot on my team the kill ? like thats over 50% of the crew gone they cannot knock out more crew then me its horrible

literally mathmatically doesnt make sense ?

should kill system be reworked in naval

  • yes
  • no
  • other
0 voters
1 Like

Should get something like severe damage bonus if damage dealt to said ship at least 51% you

2 Likes

i agree 55% crew loss via one person should be severe damage

1 Like

Exactly, similar to ARB we can get bonus’s especially since sometimes a ship can be very stubborn and not die, but only for some clanker to yoink it from u cause it did 0.01HE damage to a single crewman named kyle

Goodluck!

The right mechanic already exists, with severe damage. Just reward everyone with the kill that meets a certain required amount of damage to the target, rather than the kill being given to whoever gets the last hit.

2 Likes

There is nothing to rework, just need to account damage from fires and ammo explosions to the players caused that, atm all that damage accumulating on target and then been taken by the player who did the last hit. What could be reworked is damage RP reward been accrued immediately, not after target death, like it is now.

β€œSever damage” is literally copium snake oil. You already have it in current system, RP after kill splits between all of those who did crew damage to the target, and last hitter gets all crew damage which was not spread.

1 Like