Naval Forces re-work [Merging Coastal/Bluewater again | Separating Modern Vessels from the WW2 onces | Addressing the balance between Planes and Ships]

The only Ace for them is the upcoming subs mainly for Japan though some of the Cold War boats can really beat up on poor U-Boats.

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You are wrong here, they are very useful in setups(especially in EC) and one of the most played ships on their BR, not the most successful in K/D sure, but they are AA ships after all.

I really wonder how they will do the submarine balancing. Because after the Destroyer battlerating most ships no longer have depth charges, so how would they fight against submarines.

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With the guns, torpedoes and floatplanes.

What you are showing me here are still very gun focused modern ships. When we look at the future and think of small corvettes and frigates armed mainly with just missiles I just don’t see it working in the current matchmaker.

Where would you put a modern ship that primarily only has missiles. At the destroyer battlerating range it would just be unfair I think, but put it higher towards heavy cruisers and battleships it just gets clapped again. I don’t see them working well together with the WW2 era ships

WW2 era submarines can stay underwater for hours. So guns are out of the question. Torpedoes only work if Gaijin starts adding homing torpedoes to all ships, but even then battleships usually don’t carry these. Floatplanes maybe, that would be one of the primary ways they could do it yeah

They will eat up Destroyers and Light Cruisers and suffer from heavy armored ships.

But regular game lasts 25 minutes, so they will have to be reckless just to gain RP and SL. They probably will be niche ship conditional same as AA ships.

I can see people rushing to the center of the map whilst on the surface, but once they are there they can just stay underwater for the rest of the game

WW2 Subs have to float up cause they are limited to use torpedoes on about 10-20 m deep where planes torpedoes, or even shells could reach you(i think they will add hydraulic shock to big gun shells detonations).

Even if battleship HE rounds can damage submarines that are at those shallow depths, the submarines still have a massive advantage. A simple submarine vs battleship duel would almost always end with the submarine winning

I think they can be really fun, but it just feels like top tier coastal vessel damage models are far more fragile than even destroyers that should be comparable so it often feels like your ship is a glass cannon.

And it really doesn’t help that you’re mostly outgunned still, at least when playing vessels like Shonan (probably my favorite high tier coastal option still) or Chidori, so you just feel outmatched completely spawning with to 3.3 or 3.7 destroyers that only cost a fraction of the RP or are even entirely free reserves.

But maybe this is better in other coastal trees, I only played Japanese coastal.

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You underestimate BB ability to tank tropedoes.