Mitsubishi F-15J

Various Documents from JMoD as well as complicated calculations (thanks again @Xeno_quaza ).

https://community.gaijin.net/issues/p/warthunder/i/0UfgLp9J1n2n
https://community.gaijin.net/issues/p/warthunder/i/Dydv8BRmUvHv
https://community.gaijin.net/issues/p/warthunder/i/BIwz0v6I1RZG

Except the new guidance logic, I was able to reproduce the rough new stats in a user config of the AAM-4 and test it with current live version. Ignoring the new autopilot (which would not matter a lot in a head-on, where a target flies straight ahead without changes in speed, altitude and angle), both were basically identical in time to target (3-5 seconds difference) - it may be more differnt against manouvering targets, but we don’t expect too much of an improvement.

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nice

Ive been trying to roughly.get numbers that will work for the autopilot. The game has functions for PID values to change over time, thanks to that, and by controling other values like target velocity, i could roughly equate the guidence logic for specific scenerios for testing.

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