I am not an expert obviously but that just feels wrong
Thx for all info though
It might actually be missing thrust at low speeds, not sure how they will adjust the FM but it is missing approximately 0.5 - 1G sustained turn rate and cannot do a sustained turn at less than 0.22 mach.
https://community.gaijin.net/issues/p/warthunder/i/xywUJ4tRxUDO
It’s been reported, again with the help of @RideR2 and his sustained turn rate testing.
Also, a fun fact… the F-15J is 440kg heavier than the F-15A in US tech tree.
Also, a fun fact… the F-15J is 440kg heavier than the F-15A in US tech tree.
Is this because it’s based on the F-15C? Or is this exclusive to the F-15J?
That won’t help, AAM-3 already pulls the same Gs like AIM-9M, they need to create new PID values and change some of the fin AOA and whatnot.
I thought it was 500 kg but I guess that might be an estimated value since it’s thereabouts anyway.
From what I know it’s F-15C so carried over to the F-15J. Something to do with strengthened landing gears and more fuel capacity, along with other changes that I don’t know about like electronics and such.
Yea, I think there was a video posted earlier that showed while it is 40Gs, it still pulls the same as the 9M because the missile values can’t push past 30Gs yet. I’m sure the values were mostly placeholder and they’re working on it (though they did mark a bug report of it not pulling 40Gs as not a bug, so unsure if that’s an issue with the report or if they think it’s fine as is).
It’s like F-16 Block 10 vs ADF all over again. Hopefully the future 220/E engines make up for the difference in weight.
Honestly in the grand scheme of things, it’s probably minor given the role of the F-15 compared to the F-16, but yea, it would be nice. I don’t know of the top of my head if the new engines gave better performance to match the F-15A performance though.
I would like if the F15 can reach past 1350 IAS though like the F16s. There seems to be a massive acceleration wall once you hit around 1250 and almost stops accelerating at 1350 that makes me believe the engine output is correct until that speed, or there is some drag values which is causing this. However, at least according to what I’m seeing from @MiG_23M’s graphs provided, engine output looks pretty spot on with the exception of lower speeds so it leaves my guesses to drag at higher speeds being the issue in the FM right now since you can comfortable accelerate to M1.12 and then things get funky.
yeah can do I’d just need to remember the optimal test config to be close to the manual haha
seems to be a little off a very very low speeds
Will the aam-3 seeker off bore sight be repaired?
There seems to be a lot of misinformation in this thread, I don’t really have time to touch on all of it but just know the F-15J in the game is more or less as accurate as it can get currently. The additional weight is fuel.
“Not a bug”
This one too
https://community.gaijin.net/issues/p/warthunder/i/icUy54gzbucG
“Not a bug”…
I’m not surprised that these were turned down. Armament reports have to be quite comprehensive. If you guys want to DM me sources and whatnot, I am willing to help work towards getting sufficient information for a report.
Maybe we can cope it just knows problem and it will be dealt with in second dev?
i think we will not finish if we list all the cool liveries the F-15Js got XD
How is a video showing a side-by-side comparison the 9M and the AAM-3 “not a source of confirmation”??
It is LITERALLY a direct confirmation showing the AAM-3 only being slightly better. How else would we prove it?
Hey, an update on the F-15 thrust situation.
23,840 lb-f thrust is only permissible for up to 5 minutes.
21,360 lb-f continuous.
Since the Eagle in-game uses the continuous 97.7% trim rating we can assume the bottom number is the maximum uninstalled thrust. In-game it has 18,761.34 lb-f static.
This comes out to 12.2% channel losses for the intake… which is much more in-line with the other numbers.
If it’s accurate, that’s all that can be asked for.
Thanks for your help!
Is it possible to manipulate numbers in those tests? I know they had to change stuff to even do a demo like that. Perhaps the devs don’t want to take that as evidence because the values could be edited? Or they just want documents for both 9M and AAM-3, so they can directly compare?