Mitsubishi F-15J

Various Documents from JMoD as well as complicated calculations (thanks again @Xeno_quaza ).

https://community.gaijin.net/issues/p/warthunder/i/0UfgLp9J1n2n
https://community.gaijin.net/issues/p/warthunder/i/Dydv8BRmUvHv
https://community.gaijin.net/issues/p/warthunder/i/BIwz0v6I1RZG

Except the new guidance logic, I was able to reproduce the rough new stats in a user config of the AAM-4 and test it with current live version. Ignoring the new autopilot (which would not matter a lot in a head-on, where a target flies straight ahead without changes in speed, altitude and angle), both were basically identical in time to target (3-5 seconds difference) - it may be more differnt against manouvering targets, but we don’t expect too much of an improvement.

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nice

Ive been trying to roughly.get numbers that will work for the autopilot. The game has functions for PID values to change over time, thanks to that, and by controling other values like target velocity, i could roughly equate the guidence logic for specific scenerios for testing.

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We get a nice new skin

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Lets get the F-15J / J(M) their IRST pods.

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if the yak141 can get IRST it never had, why cant the F-15J get the IRST it HAD

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Kikka is an unfinished prototype, F-15J is a production and service aircraft.
Thus that is a false equivalence fallacy.

where did the kikka get into this equasion? also if memory serves me right 1 was fully produced

False equivalence fallacy

also elaborate

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did you have a stroke or are you answering to someone’s else reply

You brought up Kikka by bringing up Yak-141 which is the same exact standard and same exact situation.
The elaboration was already posted:

Unfinished prototypes have different standards to finished prototypes and production vehicles.

So what you’re saying aircraft that never existed should get more shit because they never existed

exactly what I wanted to say

like why should something half fictional have access to even more fictional shit while the real thing gets ignored

The Kikka and Yak-141 existed and flew. They just weren’t finished prototypes, and they don’t get more than production aircraft, they get the bare minimum they were expected to get if put into service.

@Crusher_28 Reality isn’t fiction.

sorry forgot to add “fictional”, so what, its still a prototype, where are the documents about its IRST then

In the Russian language and in PDF form.
Same for the Kikka’s 30mms but in the Japanese language and in PDF form.

IRST also doesn’t tangibly improve combat effectiveness in War Thunder that would impact BR due to the nature of War Thunder spawning and objective knowledge.

fair enough but still, if there are documents about the F15J then what’s the problem here?

My only criticism was in relation to comparing unfinished prototypes to service vehicles, nothing more.

If you want my take on IRST pod for F-15J:

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alright, discussion closed

If you want a F-15J with IRST there also is a rest variant where it was mounted (but this is only on one prototype)
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I’ve a Suggestion for it pending. Overall capability wise, this specific F-15J(M) (its a Type I with IRST) is inbetween F-15J and F-15J(M) (Type II) we’ve in-game

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