MITL on helis , harms , bias and radar freq swap

not true for all of them

and if you look at time to target, time from being detectable to impact is still significantly lower (eg, difference in impact time for my example between HARM and kh31 is 50s, with difference in breaking 6km altitude is 10s; so you still have 40s more to intercept HARM than kh31)

if you fly for 10min to get a 40km range in GRB, quite playing that mode.

not to forget the alarm is still not fixed.

it is?
it has its own stats now

should it loft that much ? i guess i need to ask the expert @Morvran

well its not copy and paste amraam anymore, along with not being a copy of any other missile in game currently so I assume that is the intended flight profile

alarm indeed lofts this much if not more irl

that would just make it lose the target.

argue with BAe Dynamics bout that lol

Yes. It’s meant to climb that high, but it’s meant to then deploy a chute if the radar switches off but they won’t model that

Which leaves it effectively as bad as kh25mp, as it’s in the air for so long it’s an easy enough interception. Loitering would at least provide some utility to it in suppression.

Yep. But alas, ALARM is too OP to be on any aircraft below 12.3