Mission Creation Advices, Ask Your Questions Here

Aight thank you

We got it sorted a long time ago. We’re good now but yes it was multiplayer.

I want to ask about how can make
“cn_tor_m1” , “ussr_zprk_2s6” and “ussr_pantsyr_s1” work by AI
the 2s6 and pantsirS1 can’t guide missiles like roland but use 30mm cannon’s aim so that the missiles always miss.
I tried to use “unirsetproperties”:“weaponTriggers” set to “gunner1” so that the 2s6 and pantsyrS1 could only use their missile. But it still not able to guide the missiles.
The tor_m1 doesn’t work. I guess it might just be.
(Apologies for my terrible English)

by the way, tor will shoot his 8 missiles to ground when “missionUnitShootAtLine”, that’s the only way to make it shoot, I don’t know what that would do.

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These units are just broken and won’t work no matter you do (I tried some time ago), Gaijin would need to fix their AI, unless you want them for a singleplayer mission, then you could create a modded unit and fix it yourself.

That action is used to spawn shells in the air, basically think of it as a way of adding a long range artillery to you mission.

“Artillery shooting at specific area” mission from this post shows how it can work.

Hi, i’m having a bit of stupid problem. I wanted to normaly test my mission by uploding it into discord and copying link but it seems to not work anymore, Can’t dowload the mission in game. I tried uploading to live.warthunder and it worked but you can’t really upload there too frequently. Am i doing something wrong here with discord or is there any other way to upload missions. also tried direct file path, didn’t work.

Also is “Run mission” button in the mission editor usable with the normal laucher or is it only for devs, because for me it’s not working :/.

Just remove the https:// part of your discord link then it should work.

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Alright
Thank you so much.

Holy hell, thanks!

Hi, I am trying to run some tests on Russian IRSTs.
I have made a user mission in the past for that, which worked

MiG-29_IRST_test.blk (4.0 KB)

However, now it just starts the match without spawning me it and with no spawn window.
There is also another similar mission file I have. It runs for others, but not for me (runs, but can’t spawn).
But some other missions I downloaded from live work.

I have tried all sorts of options when creating a custom mission, but nothing works.
Can anyone tell me what I am doing wrong?

There is very nice HMD monocular effect at AH-64 in DCS. Will there be possible to use it somehow (as sights mod?) in WT?

Is there have any way to shut down the respawnpoint?

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Add an missionMarkAsRespawnPoint action, but with option disableAfter enabled and set to 1.

Hi, I’m currently in the process of trying to edit the maps from ground RB and other gamemodes, I’ve been looking around and haven’t seen anyone trying to do this. Is it able to be done? and if so, how? for instance. I wanted to change the location of the normandy ground map and have been dealing with the issue of not having the height maps or anything related to the map even if i copied it from the DAG export file of that map.
Thanks

Hello! I’m trying to find any information on light vehicles that have scout drone capabilities and naval units that can launch aircraft. Is there any solution reported anywhere to get them to work in custom battles? I’m trying to make ww2 maps and thought that naval aircraft launching from ships would make gameplay more fun and you can do scouting missions with them as side quests, or have drone races through tight courses. Is this just wishful thinking and some vehicles just don’t have full functionality in custom battles?

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have you tried removing the “s” from “https”? that usually fixes the issue for me, but sometimes just pasting the link with the s works… so I’m not sure why this helps.

I have never looked that, so I have no idea how to make that work and I’m not even sure if it’s possible.
There could be some code that enables it, but finding that is probably next to impossible.

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We have updated CDK

https://wiki.warthunder.com/index.php?title=Download_War_Thunder_CDK

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It didn’t fix a single issue that I reported.
The Mission Editor still crashes itself as soon as you try to load the “default” location which is Britain, so people will still think that it’s unusable.
It also crashes on multiple other maps, at least 10 of them.

Right after installing the new update:

Rendering of trees and bushes is still bugged, so they appear only like 200m from the camera, so creating missions on high quality maps for tanks is much harder because you have to guess a lot, especially on maps like Normandy which have a lot of trees.

The bug which crashes your mission editor and can even “brick” it after reaching 80000m ALT above the sea level is also there, if you accidentally press wrong button after getting it you will be basically forced to reinstall the entire CDK, there’s no other way to fix it.

https://community.gaijin.net/issues/p/warthunder/i/r9Zr9EXIxEjo
https://community.gaijin.net/issues/p/warthunder/i/4PiJDET2KzEm
https://community.gaijin.net/issues/p/warthunder/i/o8zpZHIjDsah
https://community.gaijin.net/issues/p/warthunder/i/pqB7hTCcTkwl

It also added a new bugs, now it’s possible for the Mission Editor to crash itself even if you delete actions, but I haven’t figured out what causes it.

Also it added the new “Location scene” tab which doesn’t work at all and also crashes the entire Mission Editor.

https://community.gaijin.net/issues/p/warthunder/i/bO5rUv0dpW5s

You can crash the CDK in the Location Editor as well after loading the sample location and just simply flying around it:
https://community.gaijin.net/issues/p/warthunder/i/wyiwrl5XXoPU

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